Matthew Farber, Ed.D.
@MatthewFarber
Followers
7K
Following
49K
Media
1K
Statuses
31K
Associate Professor, @UNC_Colorado. Codirector, Gaming SEL Lab. NEW! The Well-Read Game https://t.co/dgUn8Fnr5D
Colorado
Joined September 2008
🔜 “The Well-Read Game: On Playing Thoughtfully,” with Tracy Fullerton, this March from MIT Press and Penguin Random House
mitpress.mit.edu
In The Well-Read Game, Tracy Fullerton and Matthew Farber explore the experiences we have when we play games: not the outcomes of play or the aesthetics of f...
0
0
1
Read @MatthewFarber’s article “Video Games Are a Playful Way to Guide Students to Unlock Meaning in Literature.” Matthew Farber is the co-author of The Well-Read Game, also written by Tracy Fullerton. https://t.co/JEq93ECaQs
penguinrandomhousehighereducation.com
By approaching games as texts, teachers can foster the mindset students need to appreciate great literature.
0
1
1
By approaching games as texts, teachers can foster the mindset students need to appreciate great literature. My latest for Edutopia:
edutopia.org
By approaching games as texts, teachers can foster the mindset students need to appreciate great literature.
0
0
0
🎮 We're delighted to share Tracy Fullerton's latest blog post, in which she shares key ideas from her new book with @MatthewFarber on how co-playing video games can foster empathy, cooperation, & meaningful connection among players of all ages. Read here:
joanganzcooneycenter.org
Learn more about The Well-Read Game by Tracy Fullerton and Matthew Farber Back in 2008, when my niece was a pre-teen, I spent a lot of time thinking about how to nurture our relationship as she moved...
0
1
2
Video games, like novels, can give meaning through its playable narratives and provide a mirror to its players, or a sliding “glass door” into other cultures. ⭐CLA Blog - A New Theory of Player Response: https://t.co/GIDYI3myYq
@MatthewFarber
1
2
4
🌟 ICYMI - our new blog with @MatthewFarber on his latest book co-authored with @kinojabber, The Well-Read Game: https://t.co/GIDYI3myYq ”Imagine how our world might change if our powerful responses to games were shared and celebrated as openly and thoughtfully as with books.”
1
1
1
🎮 What happens when we play? 🤔 The Well-Read Game: On Playing Thoughtfully, proposes a new framework of interpretive play that explores “the ephemeral and emotional responses that occur when people are in a state of play”. https://t.co/GIDYI3myYq
@MatthewFarber @kinojabber
1
1
1
Join us now! #edWebinar Reading Games Well: A New Lens for Literacy in the Classroom @CommonSenseEd
home.edweb.net
Join this edWebinar to explore how games, like books, can be "read well" to foster deep literacy and critical-thinking skills in students.
0
1
1
Cognitive learning is booming — and board game makers are cashing in. Explore how Taiwan’s edtech (educational technology) scene is tapping into billion-dollar brain-training trends, from silly games to serious business. Featuring: @MatthewFarber (associate professor, University
0
1
6
#edWebinar 5/6 Reading Games Well: A New Lens for Literacy in the Classroom @CommonSenseEd
home.edweb.net
Join this edWebinar to explore how games, like books, can be "read well" to foster deep literacy and critical-thinking skills in students.
0
1
1
How do games shape the way we think and learn? From Memory Magic to Werewolf, discover how board and video games foster social emotional learning and transform education in Taiwan and beyond. Also in this episode, we visit some of Taiwan’s more than 250 bustling board game cafés
0
1
5
📘The Well-Read Game: On Playing Thoughtfully... Authors: Tracy Fullerton & @MatthewFarber Publisher: @mitpress 📚📕📓📘 Lance Scoular The Savvy Navigator🧭🌐 #amazoninfluencer #book #ad #amazonbooks #fromtheauthorsmouth #playful #thinking #game #games
https://t.co/DOu7106P56
0
4
5
📕 New Book — Roll for Learning — an educational book you can play; edited by Camilla Zamboni, Matthew Farber, Ed.D., and William Merchant.
Want to include tabletop gaming in your classroom? 📕 New Book — Roll for Learning — an educational book you can play that provides 51 micro tabletop role-playing games to use in the classroom. Available to buy and as a 🆓 PDF Download! https://t.co/WLl2Nmlazi
@MatthewFarber
0
3
5
Cultivating Esportspersonship: How Scholastic Esports Coaches Perceive Facilitating Positive Youth Development - Matthew Farber, William Merchant, 2024
journals.sagepub.com
Background Coaches may promote positive youth development (PYD) through youth sports programs, which can lead to outcomes, such as life skills and well-being. S...
0
0
0
New article alert! Cultivating Esportspersonship: How Scholastic Esports Coaches Perceive Facilitating Positive Youth Development - Matthew Farber, William Merchant, 2024
journals.sagepub.com
Background Coaches may promote positive youth development (PYD) through youth sports programs, which can lead to outcomes, such as life skills and well-being. S...
0
0
0
“Children can be made aware of why they play games as an approach for developing emotional intelligence, putting them on a trajectory toward human flourishing.” CLA Blog - Harnessing Video Games to Cultivate Social and Emotional Learning https://t.co/xb3uuc0WKN
@MatthewFarber
0
2
8
Build a “Share What Works” Experience in Your School Community!
edutopia.org
Download and share our free how-to guide and toolkit. Let's work together to elevate what's working in classrooms and schools!
0
0
1