Mark_yang Profile
Mark_yang

@Mark417891366

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I come from China like games music to make friends

Joined December 2017
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@CamMLee
Cam Lee
2 years
Did this finisher for Alter for season 21 ๐Ÿ‘ฟ๐Ÿ‘ฟ๐Ÿ‘ฟ #ApexLegends #Alter
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@TuxedoPato
Martin
1 year
Camera animations can fake a lot of movement
@TuxedoPato
Martin
1 year
I was given a very cool gun to animate by Katja Linssen. Had fun coming up with different angles to show the different parts. It was also a good way to practice rendering in Unreal See below for Katja's portfolio. There's a lot of amazing hard-surface artwork!
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@techAnim_diary
Nikolay Salikhov
3 years
Better not mess with Lyette - the angry mail carrier. Rig by @KielFiggins #UE5
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@techAnim_diary
Nikolay Salikhov
2 years
It's a bird, it's a plane... Just a small traversal prototype. Samurai rig by @KielFiggins, had to rig the wings though) #UE5
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@MunozArthur1
Arthur Munoz
2 years
๐Ÿ”ฅToday another @wickedgame Animation ! GreatSword Double Slash ! ๐Ÿ”ฅ But also BIG Update for the Game ! --> The Crucible Update will be out today ! โš” โš” No Rest for the Wicked by Moon Studios / Private Division โš” Animation made with Maya #animation #gamedev #3d #game
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@CarinHuurnink
Carin
2 years
๐Ÿ’€ Baron Rivendare ๐Ÿ’œ @WarcraftRumble #gameart #gamedev #animation
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@SephticMI
SephticMI
2 years
Cyno Story Spoilers but I cant help but keep glazing this cutscene. The polearm section is so good just 20 seconds of continuous, such dynamic yet readable just movement in general. This is absolutely my target and what I want. Now how do you go about studying and learning this?
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@beadschain
ๅ‚้‡Žๅ‹่ปŒ | BANNO Yuki
2 years
ๆ‰‹่ข‹ใ‚’ๅค–ใ™ใจใ„ใ†ใ“ใจ #blender #b3d
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@TuxedoPato
Martin
2 years
Testing new rig, 100% hand-keyed (no cloth simulation) Model by @sasa_cafe_ It's nice to do a short and cute animation after last year's project ๐ŸŽˆ
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@LukeAnimates
Luke Robson
2 years
๐Ÿ”ŠNow with sound! Thanks to @ChrisDainSounds for adding some awesome sound to my animation
@ChrisDainSounds
Chris Dain
2 years
Hi all! Got some availability coming up for freelance work. 6+ years in the game and VR industry as a Sound Designer and Composer. https://t.co/NoPqm1HXwm Also, added some sounds to @LukeAnimates' awesome animation. #gameaudio #sounddesign
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@CAT02A
ๅ…จ็Ÿฅๅ…จ่ƒฝใฎๅจๅป‰ๆ–ฏๆฏ•ๅŠ ็ดขยท้ป‘็Œซ๐Ÿ”ž
2 years
็”จ@Besna_Drake็š„่ง’่‰ฒๆ•ดไบ†ๅŠจ็”ป๏ผ #pixelart
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@Vuthric
Asher Zhu
2 years
update on my Slime game๐Ÿ’š You sent your trusty minion into the nearby human city to gather intel. But it's summer.. keeping that slime hydrated is a serious commitment #gamedev #techart #vfx #realtimevfx #UE5
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@TuxedoPato
Martin
2 years
Guan Dao Bunny
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@michaelCuevas27
Michael Cuevas
2 years
When it doubt, cut frames as my old coworkers used to say. These days, if the rig allows it, I'll cut frames and try to add a form of smear or double my old mentor told me that smears are something that should be felt, not seen unless closely examined. Smears should never
@michaelCuevas27
Michael Cuevas
2 years
Blocking out the animation pose to pose is the most creative and fun part of my process. 90% of the feel, flow and timing is figured out After that I put on my favorite playlist and refine the animation, usually starting with the center of mass and footwork.
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@TuxedoPato
Martin
3 years
Locomotion doodles ๐Ÿƒ๐Ÿƒ๐Ÿƒ
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@watchmeanimate
John Animates
2 years
// The Harmony of Pose-to-Pose and Layered Method: A Visual Explanation
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@watchmeanimate
John Animates
2 years
// The Harmony of Pose-to-Pose and Layered Method: A Visual Explanation
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@KielFiggins
Kiel Figgins
3 years
Lyette's got it in the bag! Rig available at https://t.co/4O0G1BbxGG, great work @techAnim_diary !
@techAnim_diary
Nikolay Salikhov
3 years
Better not mess with Lyette - the angry mail carrier. Rig by @KielFiggins #UE5
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@TonyBabel
Tony Babel
3 years
Few lines are all you need to nail the attitude. Start simple.
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