Mark_yang
@Mark417891366
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I come from China like games music to make friends
Joined December 2017
Camera animations can fake a lot of movement
I was given a very cool gun to animate by Katja Linssen. Had fun coming up with different angles to show the different parts. It was also a good way to practice rendering in Unreal See below for Katja's portfolio. There's a lot of amazing hard-surface artwork!
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It's a bird, it's a plane... Just a small traversal prototype. Samurai rig by @KielFiggins, had to rig the wings though) #UE5
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๐ฅToday another @wickedgame Animation ! GreatSword Double Slash ! ๐ฅ But also BIG Update for the Game ! --> The Crucible Update will be out today ! โ โ No Rest for the Wicked by Moon Studios / Private Division โ Animation made with Maya #animation #gamedev #3d #game
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Cyno Story Spoilers but I cant help but keep glazing this cutscene. The polearm section is so good just 20 seconds of continuous, such dynamic yet readable just movement in general. This is absolutely my target and what I want. Now how do you go about studying and learning this?
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Testing new rig, 100% hand-keyed (no cloth simulation) Model by @sasa_cafe_ It's nice to do a short and cute animation after last year's project ๐
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๐Now with sound! Thanks to @ChrisDainSounds for adding some awesome sound to my animation
Hi all! Got some availability coming up for freelance work. 6+ years in the game and VR industry as a Sound Designer and Composer. https://t.co/NoPqm1HXwm Also, added some sounds to @LukeAnimates' awesome animation. #gameaudio #sounddesign
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When it doubt, cut frames as my old coworkers used to say. These days, if the rig allows it, I'll cut frames and try to add a form of smear or double my old mentor told me that smears are something that should be felt, not seen unless closely examined. Smears should never
Blocking out the animation pose to pose is the most creative and fun part of my process. 90% of the feel, flow and timing is figured out After that I put on my favorite playlist and refine the animation, usually starting with the center of mass and footwork.
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// The Harmony of Pose-to-Pose and Layered Method: A Visual Explanation
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// The Harmony of Pose-to-Pose and Layered Method: A Visual Explanation
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Lyette's got it in the bag! Rig available at https://t.co/4O0G1BbxGG, great work @techAnim_diary !
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Few lines are all you need to nail the attitude. Start simple.
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