Louis Li🔸 Profile
Louis Li🔸

@LouisLithium

Followers
172
Following
482
Media
53
Statuses
99

A person who loves blender and CG. Doodle stuff sometimes. Oh, and I'm also on bsky now.

Joined December 2018
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@LouisLithium
Louis Li🔸
3 months
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@LouisLithium
Louis Li🔸
3 months
XPBD strut soft bunny WIP in blender geometry nodes. Strut generation for volume and bend, distance constraint only. No self-collision yet. 30 sub-steps, 524 vertices, 96 frames ran approx 4 minutes on my 13 inch M2 MBP. #b3d #geometrynodes
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@LouisLithium
Louis Li🔸
4 months
Trying to do some rigging stuff within geometry nodes and have made a bit of progress…still pondering.#b3d #geometrynodes
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@LouisLithium
Louis Li🔸
5 months
A.N.A (Autonomic Nyxolith Android) and Canary are making their way to the Matrix Nexus in Block 0 via the sky rail tracks. #b3d #Eevee
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@LouisLithium
Louis Li🔸
9 months
Something work in progress.Playing around with Grease Pencil v3 and new For Each Element Zone.New features inside blender 4.3 will push everything even further. #b3d #geometrynodes
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@LouisLithium
Louis Li🔸
11 months
Escort. Working with new EEVEE and GPU compositor is a charm!.#kineticrush #b3d #eevee #Houdini
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@LouisLithium
Louis Li🔸
1 year
RT @BlenderDev: The GPU Compositor is now official! 🎉. Blender 4.2 LTS will make use of your GPU to power compositing setups. Available in….
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@LouisLithium
Louis Li🔸
1 year
Hopefully it will be implemented into strand dynamic node for better collision result.
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@LouisLithium
Louis Li🔸
1 year
RT @sparseal: The first version of Uniform's documentation is now available in our website, including step by step tutorials with videos fo….
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@LouisLithium
Louis Li🔸
1 year
Hair sim in #geometrynodes WIP, testing dynamic collision, 4 substeps. The object displayed as wireframe is the collider's cache read from an abc file, to get the future P data. #b3d
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@LouisLithium
Louis Li🔸
1 year
Segment penetration and correction work in progress. #geometrynodes #b3d
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@LouisLithium
Louis Li🔸
1 year
A simple animation interpolation and simulation substep method used in a simple particle emission geometry node group. #b3d #geometrynodes
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@LouisLithium
Louis Li🔸
1 year
RT @ChengduLittleA: Create your comics with #OurPaint :D. A small and high performance painting program, free and open source :D. https://t….
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@LouisLithium
Louis Li🔸
1 year
Keep on adding stuff to my geonode particle solver. We've got some self collision, collision velocity damping ,and collider friction here! More works need to be done, but it already looks cool☺️.#b3d #geometrynodes #simulationnodes #PBD
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@LouisLithium
Louis Li🔸
1 year
Trying to make some particle stuff inside geometry nodes. No self collision and energy damping currently, but I guess it's a good start, right?.#b3d #geometrynodes #simulationnodes
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@LouisLithium
Louis Li🔸
2 years
Having fun with the new simulation zone in #b3d 3.6 alpha build , try making a simple rope simulation and this is what I got so far, The result is not "physic" but looks quite nice though. Geometry nodes with simulation? The possibilities are just beyond infinity!
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@LouisLithium
Louis Li🔸
3 years
RT @NodevemberIO: . aaand it's here! 🎉. Let the fun begin 😌. And remember: any procedural software is welcome! Check out .
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@LouisLithium
Louis Li🔸
3 years
Here's a simple procedural🎃 made in #b3d with #geometrynodes.Happy #Halloween !
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@LouisLithium
Louis Li🔸
4 years
A simple playaround with new #b3d geometry nodes. The new field design is so cool! And the refactored cycles renders blazing fast! My love to blender is deeper than ever. Happy Halloween everyone!.#Halloween
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@LouisLithium
Louis Li🔸
6 years
Merry Christmas,everyone!.Here's a tiny animation for you all. Wish you a perfect holiday. #MerryChristmas2019 .#b3d
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