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LeshyJr 🇺🇦 Profile
LeshyJr 🇺🇦

@LeshyJr

Followers
403
Following
2K
Media
72
Statuses
2K

Sparkles and stuff~ pew-pew~ ✨ VFX Artist | Galactic Glitch | SEDAP! VFX Apprentice = ❤️ Previously Game Designer, Analyst, PM, Cook...

Odesa, Ukraine
Joined September 2010
Don't wanna be here? Send us removal request.
@LeshyJr
LeshyJr 🇺🇦
3 years
Hey, I'm Kirill, Real-time VFX Artist from Ukraine. Previously worked on Disney Melee Mania. Dissolving everything i can touch. Currently looking for remote job https://t.co/CF8pUoieeG https://t.co/ZJAufwTZNt #PortfolioDay #madewithunity #realtimeVFX #gamede
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@Tuatara_Games
TUATARA
6 days
Value erosion gives you finer control over texture breakup and fades. With a softness parameter, erosion feels smoother and more organic while maintaining the overall shape #realtimeVFX #VFX #GameDev #UnrealEngine #UE5
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@_mikuruwu
mikuru
7 days
Here is the breakdown of how I recreated the Hollow Fissure effect in After Effects! #AfterEffects #ZenlessZoneZero #zzzero #VFX
@_mikuruwu
mikuru
9 days
I tried to recreate the hollow fissure effect from zenless zone zero in after effects! not perfect, but I’m pretty happy with the result! #aftereffects #VFX #ZenlessZoneZero #zzzero
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@Kurie_vfx
Kurie
8 days
Looks great! I also tried the same style effect in UE5 with Materials + Niagara without postprocess. So fun! #ue5 #ue5study #vfx
@_mikuruwu
mikuru
9 days
I tried to recreate the hollow fissure effect from zenless zone zero in after effects! not perfect, but I’m pretty happy with the result! #aftereffects #VFX #ZenlessZoneZero #zzzero
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@VFX_Therapy
VFX Therapy
13 days
Idea ignited. Colors collided. Game born! A Paint Explosion by @hesir went from dream to downloadable delight made in Unreal . #gamedev #vfx
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@typelabo
Type Labo©
19 days
Free water texture for your project
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893
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@ushadersbible
The Unity Shaders Bible
21 days
The Godot Shaders Bible was just updated and now includes 3D textures and ray marching, featuring these clouds ☁️ Don’t have the book yet? Use this coupon: GSB3OFFDEC25 🎫 (limited time) https://t.co/1kYkAqSE2L #GodotEngine #indiedev #gamedevelopment
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@cmzw_
celestialmaze
19 days
added sound
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@pilotostudio
Piloto Studio
19 days
Punchy, retro, game-ready VFX for any pipeline — drop in, hit play, look cool. Now on discount — grab it while it’s hot! 🔥 Buy it ON SALE here: ▶️ https://t.co/4RteTVA7K9 #unity3d #gamedev #vfx #assetstore #unityvfx #vfxartist #IndieDev #MadeWithUnity
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@cghow_
CGHOW
20 days
Presenting Dread Nova! 🌌 Had an absolute blast crafting this stylized MOBA-inspired VFX. Dive into the breakdown: from the deep indigo void trail & intense singularity core to those hot magenta energy rings! ✨ #GameVFX #VFXArtist #StylizedVFX #RealtimeVFX
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@paulinaVFX
Paulina Miciulevičiūtė
4 years
The full VFX presentation is finally here! Check out how I created three AoE effects (with secrets)✨ Link: https://t.co/aXGLhc1bNF And yes, my voice is cracking and I am out of breath midway presentation. ENJOY!😁 #realtimevfx #vfx #indiedev #IndieGameDev #gamedev #unity3d
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@AlexNhance
Alex Nhance
20 days
Some visual effects for our game #UnrealEngine #VFX #GameDev
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@aaaa11349987856
fxyz
24 days
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@VFXApprentice
VFXApprentice
1 month
💡 Round and soft vs spikey and sharp - you don't need to speak shape language to feel its impact! Catch up on the timeless Shape Style Guide from @Keyserito : https://t.co/00CvkPQqbA #vfx #realtimevfx #rtvfx
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@discord
Discord
25 days
to @/everyone with love ♡ refresh your client for the winter ringtone remix by @C418
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@VFX_Therapy
VFX Therapy
30 days
Watch a satisfying black hole VFX come to life in just 2 seconds from blockout – masterclass by Gregory Silva #Houdini #VFXBreakdown #gamedev
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@Niels_Dewitte
Niels Dewitte ニルス
29 days
More dynamic mesh di experiments
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@GabrielAguiarFX
Gabriel Aguiar Prod.
2 months
Halloween is over I know, but I had this one in the works. 💀 A little Skull AoE attack. #VFX #VisualEffects #gamedev #indiedev #realtimeVFX
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@Luos_83
Yoeri -Luos- Vleer
10 months
This is some of the best real-world reference for expanding ring #vfx I've ever seen. #realtimevfx #gamedev
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@SloppyJ44
Jerry Liu
1 year
Made this a while back but never shared. Just a little insight to my (quite simple) go-to motion language for most of the stuff I work on. I like to think thoughtfully choreographed movement, well-timed pacing, and layering subtle details beats fancy animation tricks & effects.
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@SloppyJ44
Jerry Liu
2 months
Part 2 (a year later!) Again, not big into fancy animation tricks/effects. I'm more of an opacity, position, scale, rotation, color kind of guy - keeping it simpler w/an emphasis on layering smaller details, nuance, & timing. Had some fun w/ the naming convention on these ◻️👾
@SloppyJ44
Jerry Liu
1 year
Made this a while back but never shared. Just a little insight to my (quite simple) go-to motion language for most of the stuff I work on. I like to think thoughtfully choreographed movement, well-timed pacing, and layering subtle details beats fancy animation tricks & effects.
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2K