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Leo Brynielsson Profile
Leo Brynielsson

@Leozyo

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Project Fungi patreon: https://t.co/MrK8WmdYhv Freelance - Senior Environment Artist / Concept Artist / Art Direction [email protected]

Joined December 2013
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@Leozyo
Leo Brynielsson
20 days
More mushrooms! BTW I made a patreon, so if you want to support this project and see even more mushrooms (and other behind the scenes stuff) feel free to join! https://t.co/2f6iMdOoHI #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
9 hours
turquoise and red is a nice color combo? #blender #gamedev
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@Leozyo
Leo Brynielsson
15 days
Fungi-House concept! #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
18 days
Made a house scene concept. Still wip, will do some sketching on the house in photoshop to fine-tune the design. Still quite cool tho? #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
19 days
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@Leozyo
Leo Brynielsson
19 days
The "rocky" mushroom
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@Leozyo
Leo Brynielsson
19 days
Made a "rocky" kind of mushroom the other day, and it really opens up possibilities ๐Ÿ„ Re-visited the ethereal shader effect as well. It has no real purpose in this area, just wanted to test it out. #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
21 days
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@Leozyo
Leo Brynielsson
3 months
Some sneak peeks of what I've been cooking lately! #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
3 months
Wip of lamp-plants :) #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
3 months
Nanite Displacement, 'Ethereal' fogplanes, and enormous orange mushrooms on the menu today! #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
3 months
Been feeeling it lately! Decided to finally add the character I made ages ago (also a mushroom, ofcourse - and clothes are WIP!). Also spent some time adding more life with particles / shaders and tiny tiny mushrooms. #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
3 months
Early cave mockup! :) Roof is chaotic right now... Anyone know any cool mushrooms fitting for a cave-roof? #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
3 months
It's shaping up! :) Next up is to make the fade in + out feel more organic. And I have an idea where this happens all the time in random areas across the level, more subtle than this example. To make the "forest" feel alive. #UnrealEngine #UnrealEngine5 #gamedev
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@AnderssonKev
AnderssonKev | PaperKlay
4 months
๐ŸฃPaperKlay is now available!๐Ÿ” A 3D Platformer where you rotate and unfold a paper and cardboard world! Meet fully voiced characters on your adventure! Featuring the Banjo-Kazooie composer on the title track! Poured my heart into this game, I hope you like it! RT to help ๐Ÿ’œ
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@Leozyo
Leo Brynielsson
4 months
Tweaking materials per mesh in Unreal (with custom primitive data) is quite handy. Fewer material instances/textures and easier to test different color combos etc. But easy to lose track of all the local overrides, so not exactly a win-win. #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
4 months
Playing around with sequencer and material parameter collections :) #UnrealEngine #UnrealEngine5 #gamedev
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@Leozyo
Leo Brynielsson
4 months
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@Leozyo
Leo Brynielsson
4 months
Some kind of fluid... Might want to break it up alittle but I think it looks pretty cool so far. I especially like how it reacts to the emissive lights. #UnrealEngine #UnrealEngine5 #gamedev
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