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Jerromy Profile
Jerromy

@LeeChihMin

Followers
84
Following
78
Media
39
Statuses
104

Digital Playground

Taipei City, Taiwan
Joined April 2019
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@AL8ATROS
Dawid Wilewski
7 months
#WWDC25 new ios26 looks amazing!
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@Can_O_Spam
Sam Whitford
2 years
Scaled down model ✅️ Re-added materials ✅️ Added drop shadow ✅️ Added environment occlusion ✅️ #threejs #WebXR #Quest3
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@mrdoob
mrdoob
2 years
The things we can do in the browser these days.. 💪 https://t.co/jLTyKEAtBZ
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@LeeChihMin
Jerromy
2 years
In 2023, we designed an innovative virtual new hall for the National Taiwan Museum of Fine Arts: "National Taiwan Museum of Fine Arts Digital Collection". The experience of developing virtual exhibition spaces by our company not only includes virtual spaces captured from real
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@pushmatrix
Daniel Beauchamp
2 years
Chores 2.0
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@fncischen
陈东成
2 years
The signage bros know what’s up
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@mrdoob
mrdoob
3 years
WebXR Plane Detection + Rapier.js #threejs
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@LeeChihMin
Jerromy
2 years
The Taiwan Museum's latest branch, "4⅚ Fantasy Museum," is an innovative project that represents the perfect fusion of traditional museums with advanced technology. This virtual branch utilizes metaverse technology to provide audiences with a brand-new museum experience. Through
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@zachlieberman
zach lieberman
3 years
Layer pattern
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@mrdoob
mrdoob
3 years
This has to be the creepiest example I've done so far. https://t.co/rXeikftWnh
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@LeeChihMin
Jerromy
3 years
很想把所有的藝術相關展覽的標題搜集起來弄成一張圖,一定很有趣。
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@LongSto10058277
Long Story Short Games
3 years
Last couple of weeks I was learning a lot about shaders 🤓, following tutorials and adapting them to Threejs, I was behind a water material. I got great findings, though final result is not good enough 🧐 #threejs #glsl #shaders #indiedev #IndieGameDev
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@misaki_mofu
Misaki Nakano
3 years
I collaborated w/ @brtmoments and @imma__en to create "immprint"! "immprint" is composed of lines and pixels, and it represents her, a virtual human, through generative art.
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@gabrielpeyre
Gabriel Peyré
3 years
The marching squares/cubes is the standard algorithm to extract iso-curves/surfaces from a discretized image/volume. https://t.co/3AiizIDKy8 https://t.co/cD0CSZlNje
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@bruno_simon
Bruno Simon
3 years
Making a 3D scene responsive is never easy 📱 This project is near completion! #threejs #webGL
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@0beqz
0beqz
3 years
🔥 enhance-shader-lighting is released! 🔥 ⮕ Demo: https://t.co/A0pe0mQzfu 3 example scenes with baked lightmaps and "enhanced lighting" through modified shaders. ⮕ GitHub: https://t.co/rdjPE5rIjp #threejs #webdev #3D #javascript #Graphics #webgl
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@garrettkjohnson
Garrett Johnson 🦋
3 years
After years of wanting to I've finally taken a dive into curl noise and made some curl marbles to start. Nothing to crazy but it's fun to see it working. https://t.co/hpghApMESB New seed on refresh ☝️ #threejs #generative #art #webgl #marbles
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