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Juno_006 Profile
Juno_006

@Juno_006

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Fortnite Developer

Creator Code : Juno_006
Joined August 2017
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@Juno_006
Juno_006
13 days
Hello, it's me yet again with another Scenegraph saga. Today I recreated the 5 cut baguette filter from Tiktok because... well because why not😂 Hmm yeah, Scenegraph is just too beautiful #UEFN #CreatedInFortnite
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@Juno_006
Juno_006
2 days
I might be biased here but I think I created THE most perfect Steam Machine skin ever...also without using AI. #Fortnite
@Skittlq_
Skittlq💙
3 days
I think I might have just created the most perfect Steam Machine skin ever, without using AI.
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@Juno_006
Juno_006
4 days
Little #UEFN Tip/PSA You can disable LUMEN using a Post Process volume map wide or in areas that don't need it without having to do hacky clipboard or whatever workarounds
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@Juno_006
Juno_006
5 days
Soooo yeah, the flashlight thing, I decided to build it out more into an actual product, by tomorrow I'll be releasing a tutorial on the flashlight (not just only attaching stuff) as well as putting the flashlight on my patreon, so you can either follow along with the tutorial
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@Juno_006
Juno_006
7 days
#UEFN We got the ability to attach entities to the player in SceneGraph today which is HUGE, so I made a lil showcase thingy. The flashlight is a simple entity with a mesh, light and custom code that plays one of two (both shoddy I know🥲) animations depending on the holding
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@Juno_006
Juno_006
11 days
Other stores literally could never ! @EpicGames 🔛🔝🔥🔥🔥
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@Juno_006
Juno_006
14 days
Little #UEFN Tip/PSA You can now cut links by - Holding ALT and left click dragging across them This works in all noodle based node graphs (Material, RigVM, Niagara, Sound Cue etc)
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@Juno_006
Juno_006
16 days
Little #UEFN Tip/Reminder You can create custom filters to see only the items that were recently added or new to the current season. Here are the strings for both of them: CreativeTagsHelper=="RecentlyAdded" CreativeTagsHelper=="NewThisSeason" And a short video guide on how
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@Juno_006
Juno_006
17 days
Little #UEFN #Verse Tip/Reminder You can search @available {MinUploadedAtFNVersion := XXXX} to check for new API additions within the digests...Just replace the XXXX with the version number for the update
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@Juno_006
Juno_006
17 days
Goodbye old friend...you will not be missed
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@Juno_006
Juno_006
19 days
Hi, it's me again, here with another Scenegraph schmuck for the day This time I present - The Box of perfectly elastic collisions #UEFN #CreatedInFortnite
@bangetsih__
Lukita
21 days
2 new balls spawn when 1 ball escapes.
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@Juno_006
Juno_006
21 days
Another day...another Scene Graph Shenanigan... Today I developed the knife thing from earlier a little bit more. Scene Graph is AWESOME #UEFN #FortniteCreative
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@Juno_006
Juno_006
23 days
Some slightly satisfying SceneGraph stuff (sound ⬆️) #UEFN
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@Juno_006
Juno_006
30 days
Day 2 learning SceneGraph in #UEFN...and I'm LOVING it! The future of creation in #Fortnite looks so bright 🥹
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@Juno_006
Juno_006
1 month
#UEFN Tip Annoyed by the Message Log window popping up every time you save after the 37.50 update? Well, here's a temporary management tip 😄
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@Juno_006
Juno_006
1 month
Going to hire Finnish developers as well for my projects ...🥲
@KenneyNL
Kenney
1 month
Going to hire Polish developers to help with my games, this looks amazing
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@Juno_006
Juno_006
3 months
#UEFN #FortniteCreative My Lava material is finally finished, been putting it off for so long lol Always wanted to make a *nice* lave material, looked up "flowing lava" videos for reference today and that is NOT what lava should look like😂(it looks so boring), so I just went
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@Juno_006
Juno_006
3 months
#UEFN I'm not entirely sure what this arrangement is supposed to be...Kinda looks like a spinning top toy
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