
Julian Garnier
@JulianGarnier
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After 5 years in the making, I'm very happy to finally release Anime.js v4, my dream animation library:. ๐งฉ New modular API.โก๏ธ Highly performant.๐ฑ๏ธ Scroll-linked animations.๐ซต Draggables.โ๏ธ Responsive.โจ Additive animations.๐ชฝ WAAPI support. And so much more!. Link below๐
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My first awwward! Thanks to everyone who voted!.
Todayโs #SOTD goes to @JulianGarnier for "Anime.js". Anime.js is a fast and powerful JavaScript animation library that brings motion to the web with versatility and ease. Congratulations! ๐. #technology #animation #3D
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Just on time to celebrate reaching 50 monthly @GitHub sponsors:.๐Introducing draggables to anime.js V4!.โ
Inertia with spring animation.โ
Snap to grid.โ
Axis lock.โ
Container autoscroll.โ
Transformed container.โ
Quick swipe gestures.โ
onSnap callback.And a lot more.
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Introducing Animatables to Anime.js V4 beta. A new way to efficiently manage repeated animations without redundant calls to animate() or utils.set(). Perfect for mouse tracking effects!.API Details below ๐.#animejs #animation #webdevelopment
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I've been overwhelmed by the responses on the release. Thank you everyone, and sorry if I haven't responded to all your messages, I'm receiving a lot of them and doing my best to get back to everyone!.
After 5 years in the making, I'm very happy to finally release Anime.js v4, my dream animation library:. ๐งฉ New modular API.โก๏ธ Highly performant.๐ฑ๏ธ Scroll-linked animations.๐ซต Draggables.โ๏ธ Responsive.โจ Additive animations.๐ชฝ WAAPI support. And so much more!. Link below๐
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Website development for my buddies Studio Large ๐.Really happy with the result of these animated page transitions!.#animejs.โก๏ธ
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Today I'm making a big move, I'm pausing freelancing to focus 100% on v4!.The amazing feedback and contributions from my sponsors have kept me motivated to work on the project. If you want to support a 100% open source JS animation library, now is the perfect time to join in! ๐.
Anime.js V4 beta is finally available in early access for my GitHub sponsors!.โ
New ES module based API.โ
Huge performance boost.โ
Built-in types.โ
Integrated GUI.โ
New easing functions.โ
Improved timelines.โ
Additive animations.And so much more! ๐Link below๐
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And of course, if you want to help keep the project alive, you can sponsor me on @github sponsors!
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And if you're wondering how the website has been made, I'm making a course about it!.
It's decided, I'm making a course!. I'll explain how the new Anime.js website was created by recreating the entire landing page from scratch, while sharing all the animation tricks and techniques I've learned throughout the years. Join the waitlist in the link below ๐
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Btw Iโve been using the new version of anime.js in all my client work for the last few months, and I think Iโm finally happy with the new API, canโt wait to release it!.
Website development for Luke and Nik in collaboration with my friends @D_V_T_K ๐ Lots of neat details in this one, the project's transitions were particularly fun to work on. ๐ #animejs
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Just reached 30 GitHub monthly sponsors! Thanks everyone โค๏ธ.
Anime.js V4 beta is finally available in early access for my GitHub sponsors!.โ
New ES module based API.โ
Huge performance boost.โ
Built-in types.โ
Integrated GUI.โ
New easing functions.โ
Improved timelines.โ
Additive animations.And so much more! ๐Link below๐
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A big thank you to all my early bird @GitHub sponsors, it means a lot โค๏ธ.
Anime.js V4 beta is finally available in early access for my GitHub sponsors!.โ
New ES module based API.โ
Huge performance boost.โ
Built-in types.โ
Integrated GUI.โ
New easing functions.โ
Improved timelines.โ
Additive animations.And so much more! ๐Link below๐
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Also, the Anime.js website and docs are great places to advertise your product or company. With roughly ~100k impressions/month, it's a good opportunity to reach a targeted audience of web developers and designers. I have a sponsor tier for that!.
Check out my sponsor page to know more about the new features of Anime.js V4 and to support the project ๐
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@i_gassmann @mattgperry Motion has React and Vue specific integrations that Anime.js doesn't, but regarding the vanilla JavaScript side, I think Anime.js has a more complete set of features overall.
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OK so setting the WAAPI "fill" property to "none" appears to have a good impact on performance, but still:. Left: WAAPI with fill: "none" (42 FPS) .Right: Anime.js v4 with a pre-defined starting value (70FPS)
Left: Web Animations API (21 FPS).Right: Anime.js v4 (59 FPS).Running animations on the main thread isn't always as bad as it may seem.
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Draggables are popular apparently! Got a few new sponsors since I posted this video, thanks all โค๏ธ.
Just on time to celebrate reaching 50 monthly @GitHub sponsors:.๐Introducing draggables to anime.js V4!.โ
Inertia with spring animation.โ
Snap to grid.โ
Axis lock.โ
Container autoscroll.โ
Transformed container.โ
Quick swipe gestures.โ
onSnap callback.And a lot more.
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@LegionWebDev Yeah, started working on the rewrite during the pandemic, then worked on it in between freelance gigs, then full time in the last 1.5 year.
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Huge thanks to all my GitHub sponsors! As always your support lets me go the extra mile โค๏ธ.
Today's my birthday, but more importantly, today is release day!.Anime.js v4 beta 100 is now available for my sponsors, featuring:.โ
Scroll-linked animations (ScrollObserver).โ
Responsive animations (Scope).๐ Brand new docs (It took 4 months, but I think it was worth it!).๐โค๏ธ
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