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Jake | Building @PlayDeathWish Profile
Jake | Building @PlayDeathWish

@JakeGameDev

Followers
4K
Following
1K
Media
130
Statuses
1K

Founder of @PlayDeathWish — Ex-uni lecturer turned Web3 game dev. Making Battle Royale games fun, fast, and built for the browser.

United Kingdom
Joined April 2020
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@JakeGameDev
Jake | Building @PlayDeathWish
9 days
As a web3 dev, this new Ubisoft EULA clause is wild:. If your license is terminated, you must destroy all copies — even physical discs. Imagine buying a game and not actually owning it. This is why on-chain ownership matters. No one can revoke what you truly own.
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@JakeGameDev
Jake | Building @PlayDeathWish
29 days
RT @0xPaulThomas: Putting game data onchain makes them verifiable and trusted. This unlocks new possibilities like anti cheat and financia….
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@JakeGameDev
Jake | Building @PlayDeathWish
1 month
Thanks @CoinMarketCap.
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@JakeGameDev
Jake | Building @PlayDeathWish
1 month
RT @lopp: 🚨 SECURITY ALERT 🚨.We're seeing reports that @CoinMarketCap's front end has been compromised and is trying to trick people into l….
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@JakeGameDev
Jake | Building @PlayDeathWish
1 month
Roblox is worth $65B and it didn’t get there with cutting-edge graphics. It got there by letting anyone create, share, and play games. Community + creation > visuals. Proof that in gaming, fun and freedom > photorealism.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
If your game isn’t fun without crypto, it won’t be fun with it!. Tap-to-earn games are the perfect example. They launch a token, hand it out as rewards, and hope hype will keep the system alive. But play-to-earn is just revenue sharing — and if no one’s spending, there’s
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
RT @nicky_sap: My day was completely derailed yesterday after a scammer posing as a journalist nearly phished me via Zoom. He reached out f….
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
10/.My next chapter is called DeathWish. Built in the browser. Powered by Web3. For players who want to kill, win, and own. Follow me — it’s just getting started. @PlayDeathWish. #Web3Gaming #DeathWish #indiedev #buildinpublic.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
9/.This has been a lifelong dream. I’ve taught, consulted, and invested. Now it’s time to build.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
8/.So I’m going back to my roots. Building a game that’s fun, fast, and made for the modern Web3 player. No middlemen. No grinding for nothing. Just pure gameplay, and rewards that actually matter.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
7/.I saw a huge opportunity in browser-based gaming. ⚡ No installs.⚡ No long wait times.⚡ Instant access, better security. But most browser games today? Basic. Unpolished. Forgotten. There’s a massive market ready for something better.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
6/.Web3 gaming still hasn’t fully taken off. But now the tech has matured. It’s easier than ever to build. People are starting to get it — and gaming is one of the best use cases for blockchain tech. The timing is right.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
5/.During that time, I kept stacking Bitcoin. Quietly. Patiently. While others chased hype, traded memecoins, or got wiped using leverage — I just bought and held. No distractions. Just conviction.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
4/.But even then, I couldn’t shake the feeling…. I still hadn’t built my own Web3 game. The vision I had was still waiting.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
3/.In 2020, I discovered NFTs and the idea of putting game assets on-chain. It clicked instantly. Player-owned economies. Real digital items. Interoperable value. I jumped into Web3 consulting — helping founders design better games.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
2/.That experience stuck with me. I went to university, got a job building gambling games, and eventually became a lecturer — teaching computer games programming. But deep down, I always knew I wanted to return to building for players, not just teaching.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
1/.When I was 17, I launched my first online game. It grew to over 30,000 players. But what I loved most wasn’t the money — it was the community. Watching people play, listening to feedback, and improving the game with them.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
Why I stopped helping others build games and started building my own 🧵
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
Satoshi Nakamoto is now the 11th richest person in the world. His wallet holds 1.096 million BTC, over $120 billion.
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@JakeGameDev
Jake | Building @PlayDeathWish
2 months
Gaming is the Formula 1 of web3. It’s fast, competitive, high-stakes and it forces tech to scale for real users. If web3 is going to reach the masses, it won’t be through DeFi. It’ll be through games.
@0xferg
Robbie Ferguson | Immutable
2 months
fortnite has ~220 million MAU. crypto has roughly ~50 million. It is abundantly clear games are the trojan horse for onboarding consumers to new technology. gaming will onboard hundreds of millions of users to crypto over the next 3 years.
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