
Hydra Interactive = Technology + Entertainment
@HydraNteractive
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Desarrollamos realidad aumentada / virtual / mixta. We develop augmented, virtual and mixed reality contents. Since 2013. @hydrainteractiv @dparente
Community of Madrid, Spain
Joined May 2016
¿Necesitas un desarrollo en #realidadvirtual o #realidadaumentada?Contactanos para contar con nuestra experiencia y conocimientos técnicos.
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RT @BrokenBirdGames: We don't go into that room anymore, it hurts. #ScreenshotSaturday #UE4 #Halloween #Horror #IndieDev #PlayStation #P….
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RT @hydrainteractiv: We are making some changes to the game as to solve some issues detected in the #earlyaccess. We are moving @upsidedo….
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RT @hydrainteractiv: Support us by adding #Upsidedowndimensions @upsidedown_game to your wishlist on Steam! .#gamedev #indiedev #indiegame….
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RT @dparente: Hoy es un gran dia. Después de meses impedido de entrar en la administración de mi blog por un upgrade del servidor fallaod.….
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RT @dparente: 5 errores de marketing que cometen los desarrolladores indie de videojuegos #gamedev #indiedev #gamemarketing #devsfromspain….
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RT @dparente: Los mejores #screenshotsaturday de estudios españoles de la semana 38 con:.@nukefist.@HellOfFameGame.@PrismaMagical.@BelugaWe….
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RT @dparente: The best international #screenshotsaturday for week 38 with :.@HIDEJI_CO.@SongofIron.@LastStarfarer.@BrobroStudios.@LaffingLa….
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RT @pinsoccer_: Polishing the game menus in the weeks previous to a softlaunch . The combination of soccer and pinball is really cool. (N….
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RT @pinsoccer_: Fine tuning the look and feel of the game with new shadows, scale factor when players hit the ball + some screenshake. Shou….
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RT @frogglergame: It seems that we are back. After months of the account being suspended no real reason, we got it back #gamedev #indiedev….
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RT @edalbung: I reworked the cel shading shader! Does it look better now?. Thanks @EvansBohl for tutorials of shaders, it helped me a lot!….
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RT @ExpatStudios: Morning all! What ever you've planned today, go out there and nail it! Our #Unity beginners tutorial series continues wit….
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RT @thumbender_dev: Dev Log 21 - Hint and Tips - So I decided to go with a hints and tips system vs a traditional tutorial. #gamedev #indie….
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RT @isara_tech: Hey, we just published a new tutorial at If you want to programmatically instantiate assets at runt….
isaratech.com
In some projects, when we are working with a lot of assets, we may need to be able to programmatically get one/load one using its path. This happened to us when we were working on a big project, in...
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RT @BinaryImpactG: In our latest #tutorial we will show you how to implement a system of level triggers. We are using #unity events so it….
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RT @gamesplusjames: Check out a brand new tutorial on using 2D sprites in a 3D environment in @unity3d (aka Billboarding). You can watch th….
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