Howl Craft Games
@HowlcraftGames
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Indie devs behind "Ashbound: Crown of Sin" Wishlist it and keep our dream alive ♡
Joined October 2025
Happy #PitchYaGame day! Our game is an isometric dark fantasy action-adventure with challenging hack & slash combat
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Added Crossbows to the Game! 🔥 Not fully polished yet, with sound and animation tweaks, I'll also make ranged enemies more active. They’ll fire arrows more frequently once everything is refined #gamedev #indiegames #indiedev #Steam #gaming #solodev #gamedevelopment
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We just added mutant enemies into the game! They can’t attack yet, AI and animations aren’t done but their movement and presence already feel great in the world #followfriday #gamedev #indiegames #indiedev #Steam #gaming #solodev #gamedevelopment #UnrealEngine #madewithunreal
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For this #FollowFriday, I have all of these amazing #gamedevs working on their wonderful #indiegame! Check them out! @MarquardtGames
@JetebraGames
@Nestach
@DevNullProd
@MarquardtGames
@EpicOfBrave
@grimberet
@Absym_game
@SultanAlsa56063
@HowlcraftGames
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Latest devlog is up! Learn more about the changes: https://t.co/b2NYVq7LPK
#gaming_news #gamedev #indiegame #steam
steamcommunity.com
Hey everyone! This month was all about refinement, taking your feedback and using it to make every hit, animation, and visual cue feel sharper and more satisfying. Many of you mentioned readability,...
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Finally arrows stay on impact! #gamedev #indiegames #indiedev #Steam #gaming #solodev #gamedevelopment #UnrealEngine #ScreenshotSaturday
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A first look at our skeletal enemies and the underworld. Very early stage, lots of polish needed, but excited to share progress ^^ #ScreenshotSaturday
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Enemies Have Voice Lines Now! They taunt, threaten, panic - they react to everything. Still early, but which line should we add next? #gamedev #indiegames #indiedev #Steam #gaming #solodev #gamedevelopment #UnrealEngine
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Hey everyone, I wanted to share the latest gameplay video from my game. Still early in development, but the combat is finally coming together. Could you share your thoughts on the gameplay and environment design? https://t.co/CRGNLhuplU
Latest gameplay footage is here! We’re starting playtests in about 1.5 months, want to join? Sign-up link is in the comments ↓ #gamedev #indiegames #indiedev #Steam #gaming
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Latest gameplay footage is here! We’re starting playtests in about 1.5 months, want to join? Sign-up link is in the comments ↓ #gamedev #indiegames #indiedev #Steam #gaming
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⚠ The #PitchYaGame Sheet just dropped! ▶ https://t.co/phWRT8Khpc 🤗 Share to boost #indiegame visibility! 💗 Incredible indie gems waiting for you. 🔀 #gamedev #wishlistwednesday #screenshotsaturday #gaming
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Introducing the Greatsword ⚔️ Greatsword breaks guard much faster, can hit multiple enemies in one swing, and has a higher chance to stun. Not fully polished yet, what do you think so far? Worth refining? #gamedev #indiegames #indiedev #Steam #gaming
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We got 1300+ wishlists from just one TikTok that happened to take off 😄 Before that, our videos were getting like 10 views. We just kept posting every 2–3 days, then one morning we woke up and boom! Consistency really matters 📈🔥 #gamedev #indiegames #indiedev #Steam #gaming
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Latest devlog is up! Learn more about the combat and controls update: https://t.co/zHbC1bKIB6
#gaming_news #gamedev #indiegame #steam
steamcommunity.com
This update focuses on improving clarity, control, and expressive play during combat. Here’s a breakdown of what’s been added and refined:
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