GameConstructor Profile Banner
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷 Profile
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷

@GameConstructor

Followers
100
Following
2K
Media
140
Statuses
557

C#, Unity, https://t.co/4dr7mfCpCj, TDD, Geometric Algebra

South Korea
Joined January 2015
Don't wanna be here? Send us removal request.
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
1 year
πŸ“ New code journal post: "Resolving a Bug Related to β€˜Marshal.SizeOf vs Unsafe.SizeOf'". Let me know if you find this kind of content interesting, or if you have any questions or comments!. Tags: #csharp, unsafe code, unmanaged structs, marshal, sizeof.
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
1 year
I spent 1-2 days debugging an issue related to MemoryMappedFile that occurs on iOS but not Mac or Windows. Today I found it in the Unity issue tracker marked as fixed in Unity 2023.3 and backports still in review:
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
1 year
First post on the new code journal site! This one is about resolving some bugs related to editor-vs-build and IL2CPP managed code stripping. #unity #il2cpp.
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
1 year
Started setting up a code journal site today using Jekyll + GitHub Pages. Joomla has been my go-to for the longest time, but decided to try static site generation this time around. Here's the template I went with (filled with dummy content at the moment).
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
2 years
Looks amazing! #FF7ECPreReg.
@FFVII_EC_EN
FINAL FANTASY VII EVER CRISIS_EN|FF7EC
2 years
Another Possibility to win! . Quote RT using #FF7ECPreReg for a chance to win a #Sephiroth figure! . 2/3
Tweet media one
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
2 years
Got a nice surprise last week when attempting to sign up for a free trial of GitHub Copilot. Apparently, I'm eligible to use it for free. And got an email today saying I'm off the waitlist to start trying "Copilot chat private beta."
0
0
1
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
2 years
Unity + Visual Studio Tip.You know those fleeting logs you scatter around when trying to debug an issue? A couple downsides are.- compilation time every time you need to add or modify a log.- have to remember to remove them when finished (unless they're u…
0
0
1
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
2 years
Big thanks to @jandedobbeleer for helping me get the new #ohmyposh #unity segment to the finish line. It was a pleasant experience making the contribution. The repository is extremely well maintained, including documentation, tests, and CI.
Tweet media one
0
0
2
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
2 years
Unity Tip.You may already know about the script templates folder in the installation directory, but did you also know that "ScriptTemplates" is a special folder name in a Unity project? You can include custom templates per project. Without templates, one…
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
2 years
Unity C# Tip.C# 9 introduced the init keyword which can be applied to properties and indexers. This means the value can only be set during object initialization (unlike set). Unity supports C# 9 since 2021.2, but you'll notice the init keyword doesn't wor…
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
2 years
Unity Performance Tip.When creating image buttons, it's sometimes desirable to make the clickable area bigger than the image. One common approach to achieve this is adding an additional GameObject + Image component, setting the desired clickable area size…
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
2 years
I discovered this #Unity tip last week: Visit every week for a free asset! Click the button titled "Get your gift" and enter the code a checkout.
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
2 years
I'm thinking about starting to post Unity/C# tips. So many minor conveniences and tricks that get overlooked.
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
2 years
Writing my first #golang code this weekend! Working on a custom #ohmyposh segment for Unity. Shows the #Unity version of the current project directory and the C# version.
1
1
1
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
3 years
RT @AlanZucconi: A gentle reminder that @JohnSelstad has compiled one of the best libraries of mathematical tools for @unity3d. Inverse ki….
0
546
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
3 years
.NET 7 and C# 11 release day!
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
3 years
.NET 7 and C# 11 release day!. NET 7 is Available Today - .NET Blog ()
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
3 years
.NET 7 and C# 11 release day!.
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
3 years
When working with custom Roslyn analyzers and/or source generators in #unity you can "feed" files into their processing step via the following naming convention: [filename].[analyzer_name].additionalfile. For example, MyJsonFile.MyCustomAnalyzer.additiona…
0
0
0
@GameConstructor
𝓒𝓸𝓡𝓽 𝓑π“ͺ𝓾𝓢π“ͺ𝓷
3 years
Did you know. Since C# 9 (November 2020) it's possible to iterate types you don't own thanks to the "ExtensionΒ GetEnumeratorΒ support forΒ foreachΒ loops" feature.
0
0
0