
Mauro Gentile - GENTS
@GENTS83
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Tech Director @UbisoftMilan 🇮🇹 #MarioRabbids Love code, guitar and videogames - He/him - 🦀 - My opinions are my own - Instagram: gentsinsta83
Milano, Lombardia
Joined October 2010
Today I finished Clair Obscure: Expedition 33 and (a part from 3Cs that has been cluncky for the whole game and objects' popping) I liked it a lot!!! .Wonderful story, beautiful art style, nice combat systems and very good depth. Thank you @expedition33 @SandfallGames 🤙🏼
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Nice to see both Mario + Rabbids Kingdom Battle and Sparks of Hope in this lovely tribute for MAR10 day 🤗.
instagram.com
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The second edition of /Dev/Games, game development conference based in Roma, Italy, is being prepared. If you want to be a speaker or take advantage of pre-sale or if you want to help with the event and become a sponsor, get in touch! .
devgames.org
Italian Conference on Game Development || Conferenza Italiana sul Game Development
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La seconda edizione di /Dev/Games, la conferenza sullo sviluppo di videogiochi che si terrà a Roma, in Italia, è in fase di preparazione. Se volete partecipare come speakers, usufruire della prevendita o se volete aiutare con l'evento e diventare sponsor:.
devgames.org
Italian Conference on Game Development || Conferenza Italiana sul Game Development
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RT @GabrielSassone: Finally the talk about abstracting Vulkan is out!.It is in italian, but the automatic subtitles do a decent job. There….
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RT @GabrielSassone: Finally the Atmospheric Scattering demo for the #devgames conference talk I gave is out!.A new….
github.com
Demo associata alla conferenza DevGames 2024 (https://devgames.org/) "Astrazioni per Vulkan/DirectX" - JorenJoestar/devgames2024
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Looking forward for next year!!! It was a great start with good talks from key italian experts and pillars of the game industry 🌟 #devgames #gamedev #gamedevita #roma2024.
The first edition of /dev/Games is over.I feel honoured I helped organise it - lots of talented devs sharing their experience to a hungry crowd.Despite some technical issues the event went pretty well overall and we managed to deliver a pretty solid first edition.See you in 2025!
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RT @AndreaTux: The first edition of /dev/Games is over.I feel honoured I helped organise it - lots of talented devs sharing their experienc….
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RT @AndreaTux: Last talk is delivered by @peevishdave from @GhostSharkGames. This one is about a scripting language for for interactive dia….
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RT @AndreaTux: Great talk on Art and Videogames, @andrea_valesini from @fantasticodev presents Cuccchi: the first artist archive made video….
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RT @AndreaTux: Maurizio Sciglio, ex EpicGames, shares his experience in creating a company and handling acquisitions . #devgames
https://t.….
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RT @AndreaTux: Andrea Barillari from Warner Bros Games explores solutions and common patterns for UI in AAA games. #devgames
https://t.co/….
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RT @AndreaTux: Time for Networking in Videogames by Lorenzo Aurea, Lead Architect at Ubisoft. #devgames
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RT @AndreaTux: How to motivate players in a videogame? Hear from Diego Ricchiuti - design director at Caracal Games and head of game design….
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