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FlatRedBall Profile
FlatRedBall

@FlatRedBall

Followers
198
Following
54
Media
182
Statuses
296

FlatRedBall offers free technology for game development including powerful game engines, tools for data generation, and software for high-level object creation.

Joined August 2012
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@FlatRedBall
FlatRedBall
20 days
The new Gum introduces "v2" controls for code-only MonoGame projects which improve default styling and make it MUCH easier to add global and case-by-case styling. Also, Gum runtimes now support raylib!. #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
2 months
Latest Gum is out focusing on in-game editor UI. This includes:. New Window control,.New Splitter control,.Support for setting the cursor (such as for resizing),.Reordering items in a ListBox with drag+move.#indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
2 months
FlatRedBall is not affiliated with any tokens or crypto projects. A third party created a token using our name without permission. Stay away!.
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@FlatRedBall
FlatRedBall
3 months
A new version of Gum is out. This time we're FINALLY getting rid of XNA! That's right, you no longer need to install the XNA runtime to use Gum. This version also includes a number of performance improvements and lots of bug fixes. #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
4 months
RT @Kaltinril: New (short) video!. Setup a UI in MonoGame in Minutes using Gum! .(Code only, no tool needed!). @MonoGameTeam #monogame.@F….
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@FlatRedBall
FlatRedBall
4 months
Latest Gum is out with centralized styling support, simplified "forms-first" code generation, and huge improvements in code-only Gum. More info here: #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
5 months
RT @Kaltinril: It's that time again. Gum time!. Video 7 - Styles!. New #gumtool informational video. All about Style! Specifically focu….
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@FlatRedBall
FlatRedBall
5 months
Latest FRB release is out. This release focuses on bug fixes and updates to external tools such as supporting layer offsets in Tiled and Min/Max Width/Height in Gum. #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
5 months
A new version of Gum is out with lots of great fixes. This version includes Auto Grid Layout containers sizing by children, Min/Max Width/Height variables, and Streamlined codegen tab. #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
5 months
RT @Kaltinril: Video 6: New #monogame and #gumtool informational video. Strongly Typed Components. Showing a Character Statistics UI (Hea….
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@FlatRedBall
FlatRedBall
6 months
The latest Gum release includes variable font letter spacing, merging font PNGs into one file for larger fonts, and point/linear filtering switching in the editor. More details here #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
6 months
New FlatRedBall just dropped with over 60 fixes and improvements including support for camera-specific post processing, multi-line TextBoxes, Menu and Menu item Forms controls, and Gum localization support. #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
6 months
Today's Gum release adds improvements including Container render targets, new blend modes, international keyboards in TextBoxes, BBCode MonoGame support, and support for all blend modes on Skia shapes. #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
7 months
The latest version of Gum is out including a completely redone Variable Reference system. You can think of Variable References like "shaders for layout" for ultimate flexibility. Check it out: #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
7 months
RT @Kaltinril: 5th Gum Tool UI video about Code Generation and use in Monogame is out. @FlatRedBall @MonoGameTeam….
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@FlatRedBall
FlatRedBall
7 months
New version of Gum has just been released including lots of great new features and bug fixes. One of the biggest is full support for gamepads in MonoGame/Kni/FNA projects! Full release details here: #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
8 months
RT @HyperEpicGames: Finally managed to dock my game at the bottom of the screen Rusty-style using the C# XNA framework and @FlatRedBall. 🎉….
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@FlatRedBall
FlatRedBall
8 months
Less than 1 week later we have a new Gum version with dozens of fixes and features, including full MVVM support for MonoGame Gum and MonoGame Gum Forms! . Release info here: #indiedev #gumui #monogame #gamedev #OpenSource
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@FlatRedBall
FlatRedBall
8 months
RT @Kaltinril: Fourth Gum Video out!. This shows how to get Gum tool UI elements into your Monogame project. @Fla….
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@FlatRedBall
FlatRedBall
8 months
The new version of Gum is available with around 60 new features and bug fixes including a new State tab which displays folders for components and the selected element's name. More info and download here: #indiedev #gumui #monogame #gamedev #OpenSource
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