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FR3NKD Profile
FR3NKD

@FR3NKD

Followers
11K
Following
6K
Media
659
Statuses
4K

Godot, Blender and open-source | Gumroad: https://t.co/mMPQYxtr8t DM me for commissions

Joined February 2022
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@FR3NKD
FR3NKD
7 months
Hi, my name is FR3NKD and this is what I do:
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@FR3NKD
FR3NKD
16 days
Some of the technical details I noticed in the new GTA VI trailer as a professional game artist (1/23)
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@FR3NKD
FR3NKD
16 days
Car mirrors finally have realistic reflections (3/23)
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@FR3NKD
FR3NKD
16 days
Muscles deform realistically on characters (2/23)
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@FR3NKD
FR3NKD
16 days
Light passing through glass produces refractions (4/23)
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@FR3NKD
FR3NKD
16 days
Hair has some quite complex physics simulation (9/23)
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@FR3NKD
FR3NKD
16 days
Cars can get really dirty! (7/23)
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@FR3NKD
FR3NKD
16 days
Sweat drips from characters' bodies (5/23)
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@FR3NKD
FR3NKD
16 days
Beer forms realistic foam and bubbles (6/23)
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@FR3NKD
FR3NKD
16 days
High quality volumetric clouds (8/23)
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@FR3NKD
FR3NKD
16 days
Body parts actually giggles when characters move around (10/23)
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@FR3NKD
FR3NKD
16 days
Metal fence appears to be actual geometry (12/23)
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@FR3NKD
FR3NKD
16 days
Traffic density has increased significantly compared to prior games (23/23)
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@FR3NKD
FR3NKD
16 days
Individually molded coins in the cash register (11/23)
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@FR3NKD
FR3NKD
16 days
A raccoon caught rummaging through the garbage, I wonder if these will be found in the open world or is it just for this cutscene (13/23)
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@FR3NKD
FR3NKD
16 days
Highly detailed explosions look better than ever (18/23)
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@FR3NKD
FR3NKD
16 days
Police car project light on the wall (15/23)
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@FR3NKD
FR3NKD
16 days
And the water rendering in general is on another level (17/23)
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@FR3NKD
FR3NKD
16 days
Blades of grass are individually modelled (14/23)
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@FR3NKD
FR3NKD
16 days
Water realistically deforms as vehicles travel through it (16/23)
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@FR3NKD
FR3NKD
16 days
The hair shader produces impressive results (21/23)
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@FR3NKD
FR3NKD
16 days
Leaves pile up in the corners of buildings (19/23)
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@FR3NKD
FR3NKD
16 days
High quality light flare (22/23)
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@FR3NKD
FR3NKD
16 days
Parallax occlusion mapping on sand material (20/23)
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@FR3NKD
FR3NKD
2 months
I just learned how to get dirt into the crevices
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@FR3NKD
FR3NKD
2 months
Oh, yes! the good old SubD Boolean workfl. Wait what?!
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@FR3NKD
FR3NKD
1 year
I would have been happy if he came back with Unity, many of us grew up with the guy, but the fact that he came back with Godot is BIG. It's big because we needed big mainstream quality tutorials. This will consolidate Godot even more!. After the runtime fee it was like a
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@FR3NKD
FR3NKD
16 days
@andrewpprice This is a common criticism but if we use Red Dead Redemption 2 as a reference this trailer is actually looking worse than the actual game 🤣. Now excuse me but I have to go tell my mom that the donut guy commented under my post U.U
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@FR3NKD
FR3NKD
1 month
Thanks for teaching me this 💪
@SlincHd
Slinc_HD
1 month
@FR3NKD if anyone wants to do this now it can be done with this modefier setup.note: for the weight proximity modefier to work you need to select all the vertecies and give them 100% weight.
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@FR3NKD
FR3NKD
1 year
With the right settings Blender sculpting can really be a buttery smooth experience🧈
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@FR3NKD
FR3NKD
15 days
@meshed_view GTA V was running at glorious 16FPS on a PS3.
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@FR3NKD
FR3NKD
2 months
Here's how you do it 💪
@FR3NKD
FR3NKD
2 months
Oh, yes! the good old SubD Boolean workfl. Wait what?!
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@FR3NKD
FR3NKD
2 months
Let's see how much it would cost you to paint like this:.✅Blender: 0$.✅Ucupaint: 0$.✅PolyHaven: 0$.You don't need an expensive subscription to make 3D
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@FR3NKD
FR3NKD
6 days
Blender. Can you stop being so cool for five minutes?
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@FR3NKD
FR3NKD
9 months
This is absolutely necessary.
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@FR3NKD
FR3NKD
2 months
Everything is set up, I'm ready to tackle a new day 💪🏻🔥
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@FR3NKD
FR3NKD
15 days
@ChrisStricker_ It shouldn't be too bad if it's running on a base PS5.
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@FR3NKD
FR3NKD
2 months
EEVEE displacement in action
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@FR3NKD
FR3NKD
24 days
@NoMansSky AI Clock will be able to predict what the next hour will be.
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@FR3NKD
FR3NKD
9 days
Unreal Blender 5
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@FR3NKD
FR3NKD
15 days
@JSFILMZ0412 Looking nice to me.
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@FR3NKD
FR3NKD
11 months
Just your daily reminder that Blender is awesome and you don't need expensive software to sculpt details
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@FR3NKD
FR3NKD
15 days
@floppyster That is what I noticed 😅.
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@FR3NKD
FR3NKD
1 month
Quick doodle 100% made with Blender
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@FR3NKD
FR3NKD
2 months
Today I discovered that you can download IKEA furniture directly inside Blender 😲
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@FR3NKD
FR3NKD
13 days
When you are too lazy to open the UV editor and Substance Painter
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@FR3NKD
FR3NKD
15 days
@RoyBattySF Cinematic and gameplay are the same in Rockstar Games 💪🏻
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@FR3NKD
FR3NKD
1 month
This is the power of this workflow
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@FR3NKD
FR3NKD
2 years
Day 6 of @godotengine, I'm starting to think that leaving Unity was a blessing in disguise! .more is coming.
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@FR3NKD
FR3NKD
10 months
Soft Selection: Blender's most underrated feature
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@FR3NKD
FR3NKD
22 days
Playing around with my new Matcaps. I shared them on my Gumroad if anyone's interested.
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@FR3NKD
FR3NKD
1 year
Godot engine is limited. People are frustrated by this fact because the engine can't do everything. "You can't create your dream game" They say. But this is not the game dev mindset. Technology has always been limited since the days games were written in assembly. Game dev is
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@FR3NKD
FR3NKD
11 months
This is the best Godot 3D game to date.
@Bippinbits
René | Bippinbits
11 months
We are so hyped, this is our new game . *drum roll* .PVKK: Planetenverteidigungskanonenkommandant. The game comes from a love of pressing satisfying buttons and a fascination of old cockpits. Mix that with a bit of escape room and "Papers, Please" and you got PVKK.
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@FR3NKD
FR3NKD
8 months
It's time to give back to the #GodotEngine community.This is the foundation of our multiplayer game, months of work poured into this Godot/Steam integration. and it's free for you to use✨.
@OverfortGames
Overfort Games
8 months
While developing Taverna, we built SteamNetGodot a multiplayer framework for #GodotEngine with Steam integration. It would typically cost $1,000,000, but it's FREE!🎉. Written in C# and based on @FcpnchStds 's wrapper. It features🎙 VoIP🌐Matchmaking⚖️Moderation tools and more
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@FR3NKD
FR3NKD
11 months
Godot plush V2 will be available soon. You can hide it in your Godot game as an easter egg!
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@FR3NKD
FR3NKD
8 months
Wanna see something cool in #b3d?.I'm using data transfer on a vertex group to sample the sphere normal and seamlessly join the two geometry.
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@FR3NKD
FR3NKD
1 year
Actually my dream: use Blender as an extension of the game engine.
@passivestar_
passivestar
1 year
this workflow is gonna go so hard
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@FR3NKD
FR3NKD
1 year
I just discovered this like 10 minutes ago but it's too cool not to share it!. It's called Valence 3D and it makes you 3D model on the iPad in a very intuitive way. It's paid software but it is a one-time purchase, go follow them, they made a really cool tool!! @Valence3D
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@FR3NKD
FR3NKD
2 months
hypnotizing
@FR3NKD
FR3NKD
2 months
Let's see how much it would cost you to paint like this:.✅Blender: 0$.✅Ucupaint: 0$.✅PolyHaven: 0$.You don't need an expensive subscription to make 3D
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@FR3NKD
FR3NKD
3 months
UV Mapping in Blender using the new UV Flow Addon
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@FR3NKD
FR3NKD
2 months
Satisfying texturing in Blender
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@FR3NKD
FR3NKD
2 months
I'm telling you! Bevel shader is what's missing in your life
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@FR3NKD
FR3NKD
1 year
I found the fastest high to low poly workflow ever. Only one mesh. No retopology. No external software. No cage. You can go back and continue sculpting and then re-bake the new details instantly.
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@FR3NKD
FR3NKD
15 days
@JordanMossy Thank you for expressing your opinion like a decent person!. You are not the only one saying that, it will be fun to check when the game will come out. And of course I'm also happy that I managed, for once, to reach the general public.
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@FR3NKD
FR3NKD
2 months
I'm just relaxing at this point.
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@FR3NKD
FR3NKD
2 months
Extremely clean graphics in #GodotEngine .I'm using baked GI for indirect lighting, nested probes for reflections and parallax occlusion mapping for the materials.
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@FR3NKD
FR3NKD
7 months
Blender is starting to feel like a game engine lately. Right Mouse Navigation to move the camera + OminiStep to enter "playmode". Give it a try!
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@FR3NKD
FR3NKD
1 year
Making games with Unreal Engine 5 is so easy now that it only took eighty people and half a decade to create a five-hour game.
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@FR3NKD
FR3NKD
28 days
I have never used material ID in my life.
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@FR3NKD
FR3NKD
11 months
I finally made money with Blender!!🤑
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@FR3NKD
FR3NKD
15 days
@FR3NKD
FR3NKD
15 days
@RoyBattySF Cinematic and gameplay are the same in Rockstar Games 💪🏻
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@FR3NKD
FR3NKD
11 months
📢Godot Plush by FR3NKD is now available for download. 😶‍🌫️You can hide it in your game as an easter egg!. 💸It's completely free, it's yours, grab it, what are you waiting for?. 🥺If you want you can tag me showing off the plushy in your game. ⬇️You can find the link in the
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@FR3NKD
FR3NKD
3 months
This engine is less than 100Mb and it runs on your phone, BTW.
@roadtovostok
Road to Vostok
3 months
Since the word "Dynamic" has been quite relevant lately with the development, now there's a perfect combo for the early access:.- Dynamic TOD.- Dynamic Weather.- Dynamic Season (added today)
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@FR3NKD
FR3NKD
14 days
This is not CGI, this is a painting made by Alex Colville in 1976 before this kind of CGI was really a thing. Some of his paintings are even older, leading some people to think that he had a time machine. (1/5)
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@FR3NKD
FR3NKD
22 days
Ucubricks
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@FR3NKD
FR3NKD
2 years
Following the release of Blender 4.0 I'm happy to introduce you to Blender Board. The addon allows you to create a reference board directly within Blender. #blender3d #b3d #blender.Buy on Gumroad.
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@FR3NKD
FR3NKD
15 days
@atmos352 Not pre-rendered though.
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@FR3NKD
FR3NKD
10 months
You can now paint grass, rocks and trees in Terrain3D. This tool is getting closer and closer to a definitive solution to landscape in Godot Engine.
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@FR3NKD
FR3NKD
13 days
Learning about transition modifier in Ucupaint
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@FR3NKD
FR3NKD
8 months
@godotengine You should focus on politics and not game engines. Too soon? 😇.
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@FR3NKD
FR3NKD
1 month
I guess that's why it's called ucuPAINT
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@FR3NKD
FR3NKD
1 year
@JackStr42679640 Probably made by one of those so-called "computers" that kids love to use nowadays.
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@FR3NKD
FR3NKD
7 months
They told me I wouldn't be able to make money with my game, look at me now!🪙
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@FR3NKD
FR3NKD
11 months
I'm sorry Godot friends, I don't have time to make it look good 😭
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@FR3NKD
FR3NKD
12 days
I feel like 3D pizza is pretty good texturing practice
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@FR3NKD
FR3NKD
2 months
I just discovered that in Blender you can go into a full screen viewport by pressing CTRL+ALT+SPACE
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@FR3NKD
FR3NKD
1 year
If all the cool kids do it.
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@FR3NKD
FR3NKD
1 year
Blender 4.1 GPU accelerated OpenImageDenoise is nuts!
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@FR3NKD
FR3NKD
2 years
After being exiled from his hometown: #Unity, he found refuge in the forgotten temple of the god #Godot. This is my love letter to a community that immediately welcomed me. Thank you @godotengine @reduzio
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@FR3NKD
FR3NKD
29 days
Non-destructive sculpting details using VDM layers in Ucupaint ✨. ⬇️Project files in the comments⬇️
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@FR3NKD
FR3NKD
2 months
Blender tip: adding eyedropper depth to quick favorite allows you to adjust the depth of field on the fly📷
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@FR3NKD
FR3NKD
13 days
Ucupizza
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@FR3NKD
FR3NKD
11 months
This is insane 🤯.
@sonic_ether
Cody Darr
11 months
Here's how my #GodotEngine runtime procedural landscape generation is turning out. There's still a ton to do but I'm pretty sure I'll be able to meet my performance target which is exciting!
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@FR3NKD
FR3NKD
1 year
Don't believe Unity when they say they will focus on game dev. They're falling back into old habits, I don't care about this but don't try to fools us.
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@FR3NKD
FR3NKD
2 months
I'm seriously considering buying Gaea 2 because it's too good of a software and it basically solves all my terrain generation needs.
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@FR3NKD
FR3NKD
9 months
With Godot 4.3, we can now have the file system at the bottom by default, just like the big boy engines. This, combined with the Passivestar theme, makes this version of the editor the most beautiful to date. I'm sure there will be more UI/UX improvements in the future, and
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@FR3NKD
FR3NKD
1 year
I remade the demo from scratch today, I really needed that to tidy up the project. It's amazing how fast you can go the second time. Next up:.• Flock of birds.• Better clouds.• Ambient sounds.• Cinematic video.• Fly cam controller.• Controls UI.Then I can publish on GitHub
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@FR3NKD
FR3NKD
7 months
#Redot are generating their statements with chat GPT🤦🏻‍♂️talk about good community management!
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@FR3NKD
FR3NKD
2 months
Imagine creating a game level like this
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@FR3NKD
FR3NKD
2 months
Another thing I discovered today: In Blender you can enable DoF in solid view
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