Erth.AI 🌎
@Erth_AI
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Web-native creative layer for building games and experiences 🧩 #threejs #webdev #gamedev 💬 come try it out: https://t.co/4UCY1BuWSq
Erth
Joined January 2022
What makes Stem Studio different than your average game engine? We’re building a creation layer.
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Our Flight Stem is taking shape ✈️ We added a new HUD and are refining the flight mechanics. Built in @threejs by @ShaneBrumback Designed to be reused, remixed, so anyone can build in the sky, with ease What mechanics do you look for in a flight game?
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Gm☀️ We’re testing reusable backend systems for in-game trading & gifting and cleaning up inventory routes. What are you building today?
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If you’re building games or interactive experiences on the web, we’d love to hear what tools you’re using and what’s missing. We’re very much in listening mode.
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AI is opening more doors in game creation. With Stem Studio, you can easily build assets with the power of prompts.
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In this new video, @ShaneBrumback shows how STEMCraft’s voxel world & building systems come together inside Stem Studio. It’s a procedural, behavior-based world with build and dig mechanics. No prefabs, no shortcuts - everything is driven by systems 🧱 https://t.co/bkwGRJRvrz
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When you see a cool game or interactive world online, what’s the first thing that goes through your head? Is it “how did they make this,” “how long did this take,” or “can I build something like this too”?"
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As part of StemStudio we wanted to build the uikit for game developers which is native to threejs. Our games currently embed HTML divs as overlays and I hated it. We recently ported @pmndrs/uikit for react three fiber to WebGPU in this process. Its work in progress and
github.com
🎨 user interfaces for react-three-fiber. Contribute to papiguy/uikit development by creating an account on GitHub.
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One of our favorite parts of game dev is watching a system go from “rough idea” to something that actually feels alive. That’s today’s mood.
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Gm! ☀️ We’re testing new systems in Stem Studio today and thinking about how creators will actually use them. Curious what everyone else is building right now. Games? Tools? Experiments?
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All you need is an idea. Stem Studio handles the rest so you can focus on making games and experiences, right on the web.
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Building and publishing games doesn’t have to be complicated. Stem Studio makes it easy to go from idea to playable experience. Garden Party, our latest game, was built with Stem Studio and designed to be fully playable and remixable. Try it out ➡️ https://t.co/SFmtNAw9QR 🌱
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Spending today testing out our Destruction Stem 🧱💥 We’re tuning how things break, react, and fall apart. #gamedev #threejs #development
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We’re building Stem Studio. A new creation layer for building games and interactive experiences right on the web. Frictionless. Easy. Accessible. The way it should be. Power back to creators, without heavy engines or platforms. #indiedev #Development
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We’re building something new for people who want to create interactive experiences and games on the web, without starting from scratch every time. More coming soon. Thanks for sticking with us y'all.
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