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Abdullah Hamdi Profile
Abdullah Hamdi

@Eng_Hemdi

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postdoc @Oxford_VGG πŸ‡¬πŸ‡§ | 3D Gen AI | PhD alum @KaustVision πŸ‡ΈπŸ‡¦@TU_Muenchen πŸ‡©πŸ‡ͺ | @fihmai founder | my @tedX talk about AI inequality: https://t.co/Y24DtOsASJ

Oxford, United Kingdom
Joined November 2011
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@Eng_Hemdi
Abdullah Hamdi
1 year
Happy to share that I was elected as a Junior Research Fellow (JRF) at Kellogg College @KelloggOx at Oxford University starting Fall 2024. JRFs are the most prestigious postdoc fellowships in the UK. Notable Fellows at Kellogg include His Majesty King Charles III
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@Eng_Hemdi
Abdullah Hamdi
7 days
AI Summer trade is very hot this year ….
@tbpn
TBPN
7 days
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@Eng_Hemdi
Abdullah Hamdi
10 days
Python OpenGL vsualizer .
@alby13
alby13
11 days
Triangle Splatting is here, and I created a Python OpenGL real time engine that you can navigate with WASD. Engine link + Triangle Splatting link below.
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@Eng_Hemdi
Abdullah Hamdi
12 days
UKBOB accepted at @ICCVConference #ICCV2025 β€”> my first last-author paper !! . Two more papers are also accepted at ICCV β€”-> 3/3 papers accepted !! … more details to come.
@Eng_Hemdi
Abdullah Hamdi
3 months
Happy to share UKBOB, the largest and most diverse 3D medical imaging segmentation dataset. It covers 72 Organs and Bones from over 51K 3D MRI samples and ONE BILLION masks from UK Biobank. This dataset enables the training of foundation models that zero-shot generalize to
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@Eng_Hemdi
Abdullah Hamdi
24 days
Our VGG shines on the biggest AI stage! .@Oxford_VGG @CVPR.
@Oxford_VGG
Visual Geometry Group (VGG)
24 days
Many Congratulations to @jianyuan_wang, @MinghaoChen23, @n_karaev, Andrea Vedaldi, Christian Rupprecht and @davnov134 for winning the Best Paper Award @CVPR for "VGGT: Visual Geometry Grounded Transformer" πŸ₯‡πŸŽ‰ πŸ™ŒπŸ™Œ #CVPR2025!!!!!!
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@Eng_Hemdi
Abdullah Hamdi
1 month
In-the-wild testing confirms performance jump .
@jonstephens85
Jonathan Stephens
1 month
Triangle splatting. This is no joke!!! Metrics at 30k iters.SSIM- 0.9477584958076477.PSNR - 32.29475784301758.LPIPS - 0.06017586588859558
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@Eng_Hemdi
Abdullah Hamdi
1 month
RT @Eng_Hemdi: Last week, our Triangle splatting paper was quietly released, and since then the tech community ignited fierce debates about….
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@Eng_Hemdi
Abdullah Hamdi
1 month
Website: Paper: Code released NOW: work was led by @janheld14 @rvandeghen @AdrienDeliege , me, @GiancolaSilvio @anthony_cioppa Andrea Vedaldi, Bernard Ghanem, @taiyasaki and Marc Van Droogenbroeck. n/n.
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@Eng_Hemdi
Abdullah Hamdi
1 month
Nice discussions on the paper here . Also here . 6/n
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@yiningkarlli
Yining Karl Li
1 month
2023: Gaussian splatting paper is published, triangles are so over. …. 2025: Triangles are so back babbbyyyy.
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@Eng_Hemdi
Abdullah Hamdi
1 month
The triangle soup is compatible with any mesh-based renderer (after baking), enabling seamless integration into standard pipelines, . rendering at over 2400 FPS at 1280Γ—720 resolution on an RTX 4090. Or optionally even on a laptop with 200 FPS. 5/n
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@Eng_Hemdi
Abdullah Hamdi
1 month
This mix achieves unseen results in gaussians in terms of image quality and the same level of ZipNeRF (which is considered the golden standard in novel view synthesis), but with same training speed of gaussians, and much faster rendering then anything seen before . 4/n
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@Eng_Hemdi
Abdullah Hamdi
1 month
We introduce a differentiable renderer that directly optimizes an unstructured soup of triangles, delivering SOTa image quality, real-time rendering performance with triangles!. The key innovation in the inside-windowing allows for smooth triangle optimization. 3/n
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@Eng_Hemdi
Abdullah Hamdi
1 month
Instead of relying on Gaussians or neural networks, we go back to basics, 𝘡𝘳π˜ͺ𝘒𝘯𝘨𝘭𝘦𝘴, the most efficient and GPU-friendly 3D primitive. The merge between traditional graphics pipelines & hardware, and state-of-the-art in 3D reconstruction is finally in sight ! . 2/n
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@Eng_Hemdi
Abdullah Hamdi
1 month
Last week, our Triangle splatting paper was quietly released, and since then the tech community ignited fierce debates about it ! . It was trending on @hackernews ! . Today we released the code! . A deep dive into the epic β€œcomeback” of Triangles to the throne of 3D. 🧡.1/n
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@Eng_Hemdi
Abdullah Hamdi
1 month
If AGI is invented, this is the first thing that it needs to address: universal artificial blood.
@GlobeEyeNews
Globe Eye News
1 month
Japan develops universal artificial blood compatible with all blood types.
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@Eng_Hemdi
Abdullah Hamdi
1 month
If you are coming to #CVPR2025 @CVPR this month , check our Convex splatting highlight paper, a significant upgrade to 3D Gaussian splats, . now convexes have a real-time viewer as part of Gsplat/nerfstudio. Thanks to @Almorgand for the great work in integrating with gsplat.
@Almorgand
Alexandre Morgand
1 month
3D Convex Splashing has finally a real-time viewer thanks to the recent update of viser!.I implemented it for gsplat and the results look amazing. While it has not yet been officially integrated into gsplat, you can have a look and try it for yourself! (link below)
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@Eng_Hemdi
Abdullah Hamdi
1 month
Triangles is all you need in 3D.
@rvandeghen
Renaud Vandeghen
1 month
πŸš€ π“π«π’πšπ§π π₯𝐞 𝐒𝐩π₯𝐚𝐭𝐭𝐒𝐧𝐠 𝐟𝐨𝐫 π‘πžπšπ₯-π“π’π¦πž π‘πšππ’πšπ§πœπž π…π’πžπ₯𝐝 π‘πžπ§ππžπ«π’π§π  is out!.We bring triangles back to the spotlight for photorealistic, real-time novel view synthesis. πŸ§΅πŸ‘‡
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@Eng_Hemdi
Abdullah Hamdi
2 months
Guess what’s coming to gsplat/nerfstudio πŸ‘€.
@Almorgand
Alexandre Morgand
2 months
I'm so happy that @nerfstudioteam's viewer (Viser) is now natively in gsplat. Also some spoilers to an upcoming PR πŸ‘€ @rvandeghen , @janheld14 @Eng_Hemdi
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@Eng_Hemdi
Abdullah Hamdi
2 months
GPT-8 trying to escape Open AI servers in 2030 :
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@Eng_Hemdi
Abdullah Hamdi
3 months
The camera-ready paper for @CVPR workshop proceedings for GST is now uploaded on Arxiv, with more examples and emphasis on 3D and sport sequences . Check it out here .
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@Eng_Hemdi
Abdullah Hamdi
10 months
Happy to share our paper, "GST: Precise 3D Human Body from a Single Image with Gaussian Splatting Transformers". Given a single input image, GST predicts precise 3D human pose and shape, and an output Gaussian splats that enables novel view rendering. GST is fast (50 FPS) and
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