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CyanLaser Profile
CyanLaser

@CyanLaser

Followers
3K
Following
5K
Media
159
Statuses
1K

VR Enthusiast, Indie Game Developer, Software Engineer, Co-founder of @StudioCyFi, https://t.co/HM5odhitoP, https://t.co/YdP90pG2QE

Joined November 2010
Don't wanna be here? Send us removal request.
@CyanLaser
CyanLaser
29 days
RT @jendaviswilson: Game jam character design process for Sage Dude in our GMTK GameJam submission "Hang Zen". Brainstormed initial concep….
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@CyanLaser
CyanLaser
29 days
RT @LakuzaVR: Took part in this years Game Maker's Toolkit game jam with @CyanLaser @jendaviswilson @LegendsVR .Theme was "loop" with 4 day….
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@grok
Grok
19 days
Blazing-fast image creation – using just your voice. Try Grok Imagine.
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@CyanLaser
CyanLaser
3 months
I have released a patch to keep CyanTrigger running for now, because I care about the creators who use it. But long-term, the platform needs to invest in stable, documented, and supported tools. That is not something a solo community dev can patch forever.
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@CyanLaser
CyanLaser
3 months
If CyanTrigger has been important to your workflow, I strongly encourage you to give feedback directly to VRChat. Ask for clarity, for support, and for proper investment in the tools creators rely on. It shouldn’t fall on unpaid community developers to keep critical tools working.
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@CyanLaser
CyanLaser
3 months
I was contacted again over the weekend suggesting talks after the holiday. I was forced to wait again. I thought we had actually started a path to professional discussion. That did not go anywhere either. VRChat is not interested in long-term solutions.
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@CyanLaser
CyanLaser
3 months
After a week of no response, VRChat then released the breaking update on a Friday before a long weekend, without notice to me, or to the creator community. As you can imagine, creators, including myself, were upset.
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@CyanLaser
CyanLaser
3 months
One option was to officially tell creators to stop using CyanTrigger. I wanted them to stop promoting my content without asking. I hoped that VRChat could pay me to continue to support, but I also gave an option that did not involve money. I expected to be told of their decision.
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@CyanLaser
CyanLaser
3 months
I was informed of the bug by VRChat in which they offered a "fix" that violated my license. My hands were tied until these talks were resolved. I rejected their proposal and provided multiple proposals of my own. I assumed that VRChat would be willing to work with me on this.
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@CyanLaser
CyanLaser
3 months
CyanTrigger v4.4.4 Bug Fix. I have always intended to make this fix. I said before that I would keep CyanTrigger maintained for Udon 1. CyanTrigger was designed to be fairly future-proofed based on the architecture of Udon. VRChat introduced an api change that broke CyanTrigger.
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@CyanLaser
CyanLaser
3 months
RT @jendaviswilson: Were you a #VRChat CyanTrigger user, and want to support @CyanLaser for years of free assets and support? Well the be….
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@CyanLaser
CyanLaser
3 months
RT @jendaviswilson: With the issue finally coming to a head around #VRChat losing CyanTrigger, I'd like to talk about my point of view abou….
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@CyanLaser
CyanLaser
3 months
RT @LakuzaVR: latest patch notes from VRChat, looks like cyantrigger won't be supported going forward which cuts off a lot of world creator….
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@CyanLaser
CyanLaser
3 months
I have avoided publicly voicing my frustrations for this platform over the years, but this is an exception.
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@CyanLaser
CyanLaser
3 months
I publicly announced I would stop supporting CyanTrigger over 6 months ago. VRChat could have contacted me then. Or at any time within the past 4 years since CyanTrigger's release. They did not do so with intention to help me or the project.
@CyanLaser
CyanLaser
11 months
With persistence in open beta I'm archiving CyanPlayerObjectPool. Make sure to update your worlds to use official features. CyanTrigger will continue to be maintained for Udon1 but won't support Udon2. I'm stepping away from #VRChat creation and will stop answering VRC questions.
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@CyanLaser
CyanLaser
3 months
Yes, someone from VRChat contacted me about CyanTrigger. It was one out of touch message without discussion. It felt very unprofessional. Rights to my work are not free. The public announcement was how I found the answer to the questions I asked them.
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@CyanLaser
CyanLaser
3 months
I will not consider open sourcing CyanTrigger. I do not recommend anyone trying to start an open source alternative to CyanTrigger either. This is a platform problem, not something the community should be trying to solve.
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@CyanLaser
CyanLaser
3 months
While I could consider a bug fix, this will only happen again in another sdk update. What incentive do I have to continue support vrchat as a platform? People upset with me should look to vrchat for not releasing an alternative. Udon has been available for 5 years.
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@CyanLaser
CyanLaser
3 months
CyanTrigger should not have been a community solution. I stopped working on vrc tools due to lack of support back to me. No money for one. Also no one else helped answer questions. It was exhausting. If you care about a tool, you should find ways to give back, even without money.
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@CyanLaser
CyanLaser
3 months
The new VRChat sdk is not compatible with CyanTrigger. If this affects you, voice your concerns to @VRChat and include specifics on why the official tools do not provide what you need. Do not rely on unofficial tools. Community members shouldn't be responsible for creators.
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@CyanLaser
CyanLaser
4 months
RT @vr_hai: I don't create large levels or maps, but if you do, a former VRChat world creator has published a tool that can detect overlapp….
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