Jovanni "ContextLost" Cutigni
@ContextLostRBX
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Principal Engineer and architect for a bunch of simulation and "digital matter" projects at Roblox.
San Mateo, CA
Joined July 2016
It's such an unconventional and eclectic choice, but it's a defining choice that the world is defined in terms of these real-world analogous connections, not the ones most obvious for implementing a simulator at a lower level.
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To me, the thing that most defines Roblox as an engine is welds. What is the source of truth for how things move relatively? An explicit tree defined by the user, or an implicit, derived one from physical connections between objects?
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Been working on this thing in various forms for almost 2 years. It's crazy what it's taken to get this far. We're getting so close... https://t.co/9lHV9c81dt
devforum.roblox.com
Update 11/20/24: Hello Creators, As we have been promising since the initial Studio beta announcement and then again in the recent update, we have been working hard on a new workflow to enable shared...
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This week I made the largest Roblox Engine API change of my career. It's mostly an internal change, nothing super exciting yet, but I'm interested to see what people will think of the API dump update next week.
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The only reason software estimation is impossible is nobody accepts uncertainty. You give someone a range, they pick a single number, add up those scalars and get a meaningless result.
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People fighting over charging spots has become a new staple of the modern office dystopia.
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Working on EditableImage safety wondering "why me, why this," and someone compared something to one of our text filtering guidelines. One I wrote. 6 years ago. Oh no. No no no.
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You shouldn't be allowed to rewrite an existing system until you're capable of giving it at least one sincere and thoughtful compliment.
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There's also a weird cycle. Sometimes spitballing bad solutions and poking holes in them is a great way to find more non-obvious requirements.
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A lot of problem solving is just understanding the problem in *excruciating* detail. Once you're there the solution tends to just fall in your lap.
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If you're an experienced developer that wants to spend some time on the inside learning the ins and outs, Community Apprenticeship was just announced today. https://t.co/6labJD8pFZ
devforum.roblox.com
Hi Creators! Have you ever wondered what it’s like to work for Roblox? Do you have ideas on how Roblox can improve and innovate? Then, we have the program for you! This year, we’re launching our...
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Nice to see a lot of teams internally excited to focus on performance and improving developer pain points. Feels good, feeling optimistic.
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Sad though, I don't think it's going to be a great fit for effects and simulation in the first release though.
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Cool to see people actually trying this. It was one of my favorite theoretical use cases when we were designing these APIs.
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Mesh and Image APIs have landed in Studio beta. With direct Lua access to meshes and images, creators can build real-time collaborative experiences that unleash the creativity of their users. #RobloxDev
devforum.roblox.com
I was going to talk about how amazing I believe this feature would be yet this paragraph has bogged me down quite a bit. Yes, I do respect the privacy of asset creators however avatar assets are...
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I spent a lot of time working on EditableImage this past year, excited to finally see it in Developers' hands as part of a Studio beta!
devforum.roblox.com
Update 9/25/2024 TL;DR EditableMesh and EditableImage are now available in Studio-beta and give you direct Luau access to Mesh and Image data at runtime. Important Caveats: Publishing edited Meshes /...
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The #RobloxInnovationAwards turned out amazing because of so many reasons and thanks to the hard work of so many people 🥰 ...but I can't decide if I'm more pleased by the fact we had captions (enabled by DEFAULT 🎉 ) in 15 languages, or that I got to cameo as Gang o' Fries 🍟
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If you've never seen a very early Mr. Rogers it's such a different vibe. He's younger, his hair isn't grey, the house is different, he's awkward and stiff. Super interesting. Good reminder that great things need time to develop.
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