BitwiseAndrea
@BitwiseAndrea
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Engineering Manager for Luau UI Ecosystems @ Roblox π©π½βπ» Users come first π₯ Old lady π΅πΌ Happy cactus π΅
San Mateo, CA
Joined February 2014
I released a free, reusable module that allows you to embed a Google Form into any Roblox experience! π Getting feedback has never been easier π Here's a short demo showing just how simple it is to set up π€ΈββοΈ Check it out here: https://t.co/yBBF8aO31A
#Roblox #RobloxDev
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I have been having fun with little AI assisted side projects lately π As an coupon clipping enthusiast i found it enjoyable to recreate a emoji-food-inspired coupon clipping experience βοΈ An hour spent total... shoutout to ProfileService for making data storing incredibly easy!
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had to make this in response to the thought "would we ever support this behavior for text input"
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also i keep having to select and unselect the Select tool to get them working in Studio?!
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SHOCKED and THRILLED at how easy it was to update Hueblox to use DragDetectors and support dragging pieces to their locations https://t.co/dkTxSvCcQj But they feel super laggy on mobile, the cursor on mobile is huge and covers the piece, so more work to do...
roblox.com
A calm color sorting game π
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no context image generation inspired by a morning car ride
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π After a long Studio Beta... Preferred Text Size has launched in Roblox as a new device preference / user setting π π Swing by the Accessibility booth at RDC to learn more about what YOU can do to help make you're experiences more accessible π«΅
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π¨ Plugin WIP π§
SVG -> Path2D Converter Not perfect but pretty darn cool and only took a bit of iteration to get it working with the right Roblox APIs! https://t.co/Xb8elXkK5F
#roblox #robloxdev
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SVG -> Path2D Converter Not perfect but pretty darn cool and only took a bit of iteration to get it working with the right Roblox APIs! https://t.co/Xb8elXkK5F
#roblox #robloxdev
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A long planned & procrastinated embroidery project has begun!
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My favorite Roblox Studio command for debugging directional (keyboard / gamepad) navigation game:GetService("Selection"):Set({game:GetService("GuiService").SelectedObject}) Sets the Selected object in the Explorer to the Selected object in GuiService :)
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Has anyone built a good Luau UI Component Library that doesn't have any dependencies on any frameworks or other packages? I'm curious what it would look like and am only familiar with how i've attempted this in the past.
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testing out runtime management of stylerules (e.g. when you have 1000 stylerules, only adding them when they are used) As expected, laggy on the application of the styling... wonder if theres a way i can speed it up but i think i'm at the whims of collectionservice and styling
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Stress testing stylesheets by recreating this free webflow template in Roblox https://t.co/etTZRNK4uX So far stylesheets are AWESOME π Editor is a little buggy, and we need enum support when adding attributes/tokensβοΈ Media queries + animation support would unlock so much π
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