Constantin
@C4K96
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Ex advertisement guy now rendering big robots. Previous clients include Mercedes, BMW, AUDI, DB Working on @HiredSteel and @MW5Clans Views expressed are my own
Rhineland-Palatinate, Germany
Joined November 2011
Episode 4 of Hired Steel launches today. 9 am PDT - 6 PM CEST #mechwarrior #Battletech
https://t.co/jNfRfLxCf4
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Carbonara at midnight, the proper way with only 3 ingredients. Carrying me (and my wife) through some night shifts :D
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Traveling to Salzburg (AT) from Düsseldorf (DE) this December for skiing. Train: 11h 8min with 3 switches - 185€ Plane: 1h 15min, direct - 80€ whyyyy
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Dude. What. Some people just play in a completely different league than me :D
Black hole shader using raymarching in realtime. Blender 5.0, Eevee, repeat node. #blender #raymarching #shader #procedural
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... and thus totally useless for a usecase like games. Now: Will AI help speed up asset creation? Surely, just like the calculator did speed up basic math. But it is not the future of gaming. And training is hitting diminishing returns - so brute force won't rescue you.
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The problem with GenAI is that due to its HQ "remixing" nature - it looks like it's actually creating something new and aware. This leads to people like him misattributing "the future" to this tech. This is not a a game - this is effectively a fancy recording of one.
AI is the future of gaming. An image generator like Grok Imagine, predicting one frame after another in real time. Building infinite worlds as you play.
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The great @Mrdodobird has taught me that if your final pixels look good, nobody ever cares how you achieved it and what trickery was involved. Most of us probably spent too much time on details noone notices and delay our projects. (Exceptions apply for larger pipelines, etc.)
While talking about 3D statements 😂 another one that really held me back is: "Metallic values should always be 0 or 1" spent years fighting overly reflective metals cause of this then @ArtOfPilgrim graced me with the knowledge that its not the case Now my metal looks like this
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We just released the entire Season 1 supercut of #HiredSteel. 5 years of our lives, condensed into 22 minutes. Onto the next thing, stay tuned! https://t.co/eEdlfTPWbo
#mechwarrior #battletech
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Happy Birthday Germany. For as much as we love to criticize our country, I am glad that I got to grow up here.
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Ukraining mech factory / Oleg has already done an insanely good job on the Eques lance, now he has also done the maneaters pirate lance. Please support his awesome work (link below). https://t.co/nlpjYeZCza
#mechwarrior #battletech
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Can @CDPROJEKTRED please sue the hell out of them to set precedent? Thanks.
This is legitimately mind-blowing... How the FUCK does Sora 2 have such a perfect memory of this Cyberpunk side mission that it knows the map location, biome/terrain, vehicle design, voices, and even the name of the gang you're fighting for, all without being prompted for any of
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We recently got interviewed and the legends over at #TheVFXProcess We talked about #HiredSteel, #UnrealEngine, #MechWarrior5 , #Battletech and some personal stuff. https://t.co/Zk1r3txWJ1 Give it a watch!
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Proud Brother moment: My little brother finished his apprenticeship (construction mechanic) as the best of the entire region. He's now moving out to study in Munich and move together with his girlfriend there. Time flies!!
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You’re not doing it wrong you’re just in the part that makes most people quit
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