
Blockbench
@blockbench
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A low-poly 3D modeling program by @JannisX11 Posting development updates and sharing cool models! Not a support account.
Joined January 2018
The Splash Art Contest for the update 5.0 has started!.Participate and have your model show up on the Blockbench splash screen!.
contests.blockbench.net
Vote on and view submissions for the Blockbench splash art contests!
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RT @Crepak_: 💛ArtStation - animation💛. I really wanted to implement the idea of the Blockbench interface :3.This cube and the hand with i….
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Blockbench 4.12.6 has been released!.Changelog:
github.com
Changes Added Copper Golem skin preset Added support for variables/queries with arguments (such as query.property) in variable placeholders Updated MolangJS to 1.6.6, adds support for new math fun...
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RT @tacocrepe: Oh yeah, haven't shown twitter my room yet. Here's the digital room I am trapped in forever 😋🧟 #WIP #pixelart #lowpoly #bloc….
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RT @benj1kuss: Big chicken 🐔. Made in @Blockbench. #Blockbench #Pixelart #lowpoly #Minecraft #3d #3dmodeling #gamedev #minecraft建築コミュ #Fina….
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RT @OrevilleStudios: Actions & Stuff 1.5 🥑.Chase the skies and make a splash - Actions & Stuff 1.5 launches Happy Ghasts in hot-air balloon….
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RT @benj1kuss: Quetzalcoatl . Made in @blockbench. #Blockbench #Pixelart #lowpoly #Minecraft #3d #3dmodeling #gamedev #minecraft建築コミュ https….
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Blockbench 4.12.5 is out!.- Added "Happy Ghast" Minecraft skin model!.- Added format versioning for Java Block/Item models: In the latest version, rotations are no longer limited to 22.5 degrees!.- Vertex snap for null objects + locators. Full changelog:
github.com
Changes Added happy ghast skin preset Added ghast harness skin preset Disabled 22.5 degree rotation restriction on Java block/item models for version 1.21.6 Added format version selector in projec...
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RT @KalshiSports: BREAKING: Scott Hanson confirms RedZone will have commercials in some capacity this season. Worst day of my life https://….
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RT @VampireAstarion: I 3D modelled frame 64 for the #TimeToFrameIt project! I loved working on this one!💙
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Welcome to the club Unreal!.
Indeed Unreal Engine is moving to Left-Up-Forward coordinates everywhere, starting with UEFN, and coming to UE5-6 in an incrementally-adoptable way through UI settings and C++ helper functions/macros to ease the transition. This will align Unreal with Y-Up, right handed
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RT @McBezdeploma: helicopter. Made in @blockbench.#Pixelart #Minecraft #Art #lowpoly #blockbench #gamedev
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