
Simon
@Simon_Hypixel
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Now working on a new self-funded game studio. Founder of Hypixel. Owner / no daily ops @hypixelnetwork. Sold @Hypixel Studios @Hytale in 2020 to Riot Games.
Quebec, Canada
Joined April 2008
RT @HypixelNetwork: You don't wanna mess with this goblin lineup. 👹 With the server being open to the latest versions, we now have the op….
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Great work to the Hypixel server team and congrats on the ongoing release process! MORE big updates are in the works and will be using new MC versions, very exciting future to see how far we can push Minecraft! Opening a ton of positions in the coming weeks, keep your eyes open👀.
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RT @HypixelNetwork: Join us in celebrating 12 years of Hypixel with a special Anniversary Animation, premiering on our YouTube at 12pm ET!….
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Lead Artist and Game Designer interviews are ongoing so last minute retweet if you want to join our new game studio! 4 day work week, small team, great people, fun times 😎.
We are looking for a Lead Artist for our still young game studio. If you are looking for an exciting journey, please have a look: .#gamedev #indiegames.
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Also looking for a Lead Designer. Info 👇.
We are looking for a Lead Designer for our still young game studio. If you are looking for an exciting journey, please have a look:.#gamedev #indiegames.
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Looking for a Lead Artist for our new project! .If you want to be part of the core team, this role is for you!. 🌎 Remote.💼 Full-time (4-day work week).💸 $80K-$100K USD. Info 👇.
We are looking for a Lead Artist for our still young game studio. If you are looking for an exciting journey, please have a look: .#gamedev #indiegames.
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Quick update about our new studio (first non-Hypixel project) with information about engine pick and more!.
Hey folks! We wanted to share a quick update on the new studio, what we are building and how. The team recently met up in person for a week to talk about a variety of topics to get us started on building the company as well as building out our first game through prototyping. As.
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RT @slikey_dev: Today we want to give a warm welcome to our new team member Polina (@LogadoPolina)!. Polina brings a lot of experience from….
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Just made a $50,000 donation to @CureSarcoma in memory of our dear friend Technoblade. We are now up to $74,250 this year in donations to the cause. Deal done, @tommyinnit. I bet 50k he could reach 15 million subs a few years ago, and he did today! He also got a pink INNIT
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I'm ready to lose my $50,000 bet Tommy, LET'S GO.
With your help, tonight I can hit 15 million subscribers. This means a custom rank on Hypixel. $50,000 to Sarcoma Foundation from @Simon_Hypixel himself. And, I made a video on getting a custom rank five years ago, so this is a dream come true. IF YOU SEE THIS, PLEASE
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Exciting news about our new self-funded game studio!. After a thorough search and many conversations, I’m thrilled to introduce the leadership duo and co-founders for our new venture:. Kevin ‘Slikey’ Carstens (@slikey_dev) & Patrick Derbic (@Lyall_PD). Many of you will remember.
12 years ago, I created Hypixel. Today, I'm branching out to create a new, entirely self-funded game studio, starting with a $4 million USD budget. My focus is on producing fun games and putting together a talented, dedicated, lean team. The financial return of our debut game.
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The Hypixel server team just donated 24,250$ to @CureSarcoma .Great initiative by squid kid!. @Technothepig we miss you buddy ❤️.
WOW!.@Simon_Hypixel IS THE MAN!!!.In my last video, Simon said he would donate some of what Hypixel makes from my creator code for 30 days to @CureSarcoma. Today, he sent me this screenshot. $24250 is actually insane.
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RT @Official_AIAS: At #DICE2024, @Hypixel's @Noxywoxy shared the story of Technoblade and his impact on both players and developers, showin….
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I received hundreds of emails and messages. I did not expect this level of interest and it will take a while to sort through everything. Thank you, everyone. As soon as leadership team is established, I will open up devs/artists roles!.
12 years ago, I created Hypixel. Today, I'm branching out to create a new, entirely self-funded game studio, starting with a $4 million USD budget. My focus is on producing fun games and putting together a talented, dedicated, lean team. The financial return of our debut game.
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