BFlorry 靄Sauna2000
@BFlorry
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Lead programmer of #Sauna2000. Formerly a developer of Boom Karts and designer of Habbo.
Tokyo/Tampere
Joined May 2011
We just dropped a new game trailer for Sauna2000! Demo release in 15th Feb!
Buddy you got no breaks in your car ?🚗 #Sauna2000 demo headed to full Steam. #indiegamedev #lowpoly #sauna #suomi
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What he means by this is that in the future he envisions, computers create art and humans work in coal mines
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Weird game news from Finland: The city of Oulu has funded and published a Hearts of Iron 4 mod centering on the city. I dont know why specifically HOI4, but cool stuff! https://t.co/fipS9NFOFN
steamcommunity.com
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Reminder for all European artists : The EU passed a law that forces Twitter to no longer gather EU member's informations to train AI This means that if you're part of the EU, YOU CAN JUST OPT OUT OF THIS. YOU DON'T HAVE TO DELET YOUR ACCOUNT.
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The industry needs to bring back the trilogy publishing format so that we get innovative first entries, polished sequels and the third game that kids love and no one wants to replay years later.
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This is an awesome flashback as I didn't even know these pictures existed of our clay sculpting room. One of our top sculptors was bagging groceries at the time and I had to full court press him to join us. Thankfully he agreed.
Behind the scenes creation of Fallout’s talking character heads (1996) These were sculpted from clay, digitalized with Faro Space Arm & Vertisketch, geometrically corrected with LightWave, texture mapped with Photoshop then animated by the art team
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Too often do I fall into measuring a game devs relevance by their follower count, thinking that the point of relevance lies somewhere around 4k followers. A pinned post or informative bio counter this assumption well and I'm very happy to see your gameplay right away and follow!
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And I'm not joking, just look at the requirements for Control! That game came out in 2019!
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Video games need lower model geometry, reasonable LOD levels and less transparent textures. There's no way modern games need to require this much GPU when we had equally beautiful games that we ran on 1070.
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@Bitsummit kicks serious ass! Best fest event for #indiegames in my opinion. Haven’t had that much fun in ages! Thanks to the organizers and thanks to everyone who played our demo! It was lovely to meet so many likeminded people in the industry. What a blast! Till next one!
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BitSummit Official Selection 2025 [Sauna2000 - 靄 MOYA HORROR ] Booth 1F-D13 @amossorri Story driven comedic Sauna Simulator / Mystery Horror Game. Heat a Finnish sauna without actually going to Finland. Wishlist it here: https://t.co/hcXZCn8UlK
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We are going to BitSummit!
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A HUGE thank you to all who watched, shared & contributed to this year's Games To Get Excited About Fest! The positivity has been overwhelming It's an honor to share so many incredible indie games♥️ Full Video Here https://t.co/wsvUjkhB7Z
#gamedev #gaming #indiegames #indiedev
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Small gameplay reel of Sauna2000
Here's some quality sauna to wash off that crusty GIF stink. Sorry to subject you to that. #Indiegamedev #Sauna #Suomi #Finland #Perkele
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It’s time to walk. 散歩 WALK — now live on Kickstarter. https://t.co/SGuiOm49di
#indiehorror #Kickstarter #PS1 #PSX #散歩WALK
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Kickstarter open! https://t.co/SGuiOm49di
kickstarter.com
A horror game about a lost girl journeying through a world of spirits and forgotten folklore.
クラウドファンディングは6月17日(火) 午後8時[日本時間]にスタート! Crowdfunding will start on Tuesday, June 17th at 8pm (Japan time)! @Kickstarter #Kickstarter
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The vibes were immaculate on the demo and the references were clear: Ratchet & Clank character controls Mega Man Legends vertex texturing and shading, on top of dungeon/level design Armored Core 1 UI Metal Gear Solid 1 level theme I love how it all felt and would recommend 4all!
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