ARCADE XR | The Creative Reality Company
@Arcade_XR
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Internationally-acclaimed digital experience practice, specialising in AI and XR. X/Twitter rarely checked - please say hello via [email protected] 🙏
London, England
Joined June 2018
We welcomed the invitation to participate in the CST's cross-industry group working to produce this important report, and we fully support its six key recommendations that recognise and support the impact of UK creativity. Thanks and congratulations to all involved.
Read the Council for Science and Technology (CST) letter on R&D in the UK creative industries and the response from the @DCMS Secretary of State ➡️ https://t.co/Pgupz3Eivh Thanks to @PeterBazalgette @CreativePEC @ahrcpress @WeAreCreativeUK and all who contributed to this work.
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Want something helpful and rewarding to do with the next two minutes? 🤔 ⭐ Vote for Time Odyssey in @TheWebbyAwards! ⭐ 👉 https://t.co/FeWicZNDMe Vote for us if you like: ✅ Kids ✅ Learning ✅ Culture ✅ Play ✅ Kids learning about culture through play Vote now! 😀
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Nomination! Time Odyssey, the immersive adventure for schools created with @explora_art and @britishmuseum has been nominated for a #Webby award, and YOU can help us win the 'People's Voice' award: vote for Time Odyssey today! https://t.co/b64vvQKnfz
@TheWebbyAwards #award
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Where else would we be on #HeritageDay2024? If you’re at @stjohnswaterloo come say hi to chat Playable Places, immersive culture or just have a play - like @DCMS Heritage Minister Lord Parkinson 😎 @Heritage_NGOs #AppleVisionPro #metaquest3
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ARCADE CEO Jon Meggitt joined creative leaders to help the Council for Science and Technology (CST) recommend six key actions for the govt. to fuel R&D and #innovation in the #creativeeconomy – here’s what the group proposed:
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We’re at @ARealityEvent in Vienna this week exploring the latest and greatest in #XR innovation! Come and find us at booth 216 to learn how #mixedreality and #augmented storytelling can transform audience engagement for brands, fans, and arts and culture. #AWE2023
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Consumers have now got their hands on the @Meta Quest 3 #XR headset, set to redefine our perceptions of the places we inhabit every day. We’re excited to be transforming cultural engagement through play at the frontiers of #MixedReality — news coming soon, watch this space…👀
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ARCADE’s Alex Book explores how cultural institutions can harness XR to take visitor experiences outside the four walls — engaging younger audiences and reimagining the traditional visitor model. @PlntAttractions : https://t.co/vvjYNTOtVU
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We are heading to @ARealityEvent in Vienna later this month to explore the latest in #AR and #mixedreality! Drop in to booth 216 to learn how #XR storytelling can transform your audience engagement.
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ARCADE’s #AR experience ‘Glastonbury Stories’ takes visitors on a playable adventure through history, uncovering ancient artefacts and enchanted spirits — check it out and plan your trip to Glastonbury Abbey today!
1upstudios.tech
We are an award-winning game studio that makes play-based digital learning experiences.
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Adobe’s 3D Trends Report 2023 showed that 40% of businesses recognise #3D as a valuable tool in engaging customers. Notable Retail brands are already using 3D design and AR to innovate — we’re excited about the opportunity for brands to bring a sense of play to these experiences!
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Fans worldwide celebrated #RoaldDahlDay yesterday. We were lucky enough to work with the Roald Dahl Museum & Story Centre in 2019, on an augmented reality app to take visitors on an interactive journey through the author’s hometown. What’s your favourite Roald Dahl story?
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“I like to observe subtle and imperfect patterns in textures or shapes, like the random branching of trees or the highly erratic nature of things scattered across a surface.” - ARCADE’s @Dan__Tweets_ , on where to find #creative inspiration. Where do you find yours?
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Retail brands are looking for ways to engage more creatively with consumers while bolstering sales and long-term brand loyalty — find out how we partnered with @NianticLabs to bring the high street to life with the Bazaar #AR experience:
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Alex Book, ARCADE’s Co-Founder and Chief Strategy Officer, spoke to @SiliconUK this week to explore the latest innovation in #AR/#VR, spatial experiences, and haptic technology – find out more:
silicon.co.uk
Learn how haptics could transform the virtual spaces your business is developing. How to give the Metaverse feeling
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The ‘real-world metaverse’ is here – every day, we harness #XR technologies to enhance our connection to the places and people around us. Find out more on the future of the ‘metaverse’ and immersive #VR & #AR experiences in this @Cambridge_Uni article: https://t.co/FlQd4oD9ix
cam.ac.uk
An interconnected world of extended reality is coming that will reshape how we work, play and communicate. It will transform education, healthcare and industry – and expose us to new levels of risk....
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#AR and #VR technologies are redefining #sports fan experiences — check out how ARCADE helped @SkySports and @ECB_cricket bring The Hundred #cricket fans closer to the action than ever before: https://t.co/buZn2MiaJI
1upstudios.tech
We are an award-winning game studio that makes play-based digital learning experiences.
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We’re delighted with the @Heritage_NGOs new #HeritageManifesto2023 — read more about the objectives set out to promote an exciting, sustainable, and forward-thinking future for the heritage industry here: https://t.co/vIB5SiV83H
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We believe in the power of connecting people to place through play. The Keeper of Paintings adventure for @NationalGallery provides an interactive #AR experience for kids to explore cultural treasures in a more engaging and exciting way – find out more:
1upstudios.tech
We are an award-winning game studio that makes play-based digital learning experiences.
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Celebrate new beginnings with the WebAR experience that launched “The Ritual of Sakura.” Made by @Arcade_XR. 🌸 🔗 https://t.co/9zZBTXqvmU
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