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3DTuneIn

@3DTuneIn

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3D Tune-In: facilitating #HearingAid usage by means of #Gamification. Project funded under the #Horizon2020 Programme | #Innovation #H2020 | #HearingLoss

European Union
Joined July 2015
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@3DTuneIn
3DTuneIn
7 years
A brief summary of our results has been published by @CORDIS_EU https://t.co/Svwb76r9tY Take a look and keep tuned! :)
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@3DTuneIn
3DTuneIn
8 years
After the success of our Hearing Futures event in collaboration with @V_and_A Museum, 3DTuneIn is officially closed, but the team keeps working in new Projects #research #H2020
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@3DTuneIn
3DTuneIn
8 years
Meningitis affects both children and adults, and is the most common cause of acquired sensorineural hearing loss in children
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@3DTuneIn
3DTuneIn
8 years
Muzzy Lane & McGraw-Hill Bring Hundreds Of Serious Games To Higher Education https://t.co/Njyt1oW4aA #gamification #seriousgames
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@3DTuneIn
3DTuneIn
8 years
#SeriousGames can help people to fight against Malaria
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@3DTuneIn
3DTuneIn
8 years
Potential Biomarker for Noise-Induced #HearingLoss Identified by Sensorion, @UConn Health https://t.co/4XCQINPBXP #audiology
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@3DTuneIn
3DTuneIn
8 years
Check out this link to the @GamesforHealthJ : you can download many interesting articles for free until May, 1st.
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@3DTuneIn
3DTuneIn
8 years
Presbycusis is a type of #hearingloss related to age
@RestoreHearing
Restore Hearing
8 years
Presbycusis is a progressive hearing impairment accompanying age, typically affecting sensitivity to higher frequencies (above about 2 kHz)
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@3DTuneIn
3DTuneIn
8 years
Children with #hearingloss experience more bullying. #Gamification can be used to educate and increase empathy about what hearing loss feels like https://t.co/dHvYXaRmFK #hearingaids
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@3DTuneIn
3DTuneIn
8 years
After a lunch break, we continue with the #3DTuneIn final review.
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@3DTuneIn
3DTuneIn
8 years
Demos of AudGamPro showing different features.
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@3DTuneIn
3DTuneIn
8 years
Yes, thank you everyone! We are very grateful for your support.
@imperialrimo
Research Impact Management Office
8 years
A huge thank you to everyone who attended the @3DTuneIn event yesterday and to those from @Stagetext and the @V_and_A for helping to make the afternoon a success! #hearingaids #hearingloss #innovation
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@3DTuneIn
3DTuneIn
8 years
Demoing AudGamPro for our reviewers. #H2020
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@3DTuneIn
3DTuneIn
8 years
The application of digital technologies and game-like functionality to improve patient outcomes and business results could be a huge disruption in healthcare. https://t.co/17QXBD3Nzp #gamification #seriousgames
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@irini_mirena
Irini Mirena Papadimitriou
8 years
Full house @V_and_A #digitalfutures for @3DTuneIn demos and Hearing Futures discussion today! Thank you to everyone taking part!
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@3DTuneIn
3DTuneIn
8 years
All ready for our final project review with our Commission reviewers. #H2020
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@3DTuneIn
3DTuneIn
8 years
What does #hearingloss feel like? Try out this simulator
@AccessHearing
Accessible Hearing Solutions
8 years
Get a better appreciation of what people who have hearing loss experience with different degrees of hearing loss. Try out the Starkey hearing loss simulator! https://t.co/UnQW54nNjF #accessibility #hearingloss #audpeeps
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@3DTuneIn
3DTuneIn
8 years
@V_and_A There’s still lots of opportunities to try out the apps here at the V&A - we’re here for another hour. Plus lab tours at the Dyson building - if you are interested speak to someone with a 3D Tune In lanyard!
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@3DTuneIn
3DTuneIn
8 years
@V_and_A And that’s the end of the panel - thanks for following along! Check out all the things we have been talking about at https://t.co/DVDYiSfclR We have lab tours being set up from 4:30! Thank you to the panellists Ruth and Nina and Lorenzo!
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