Jonas Wagner
@29a_ch
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Open source and web enthusiast. Interested in rust, go, typescript, gfx, audio, guitars, games, paragliding and bikes. https://t.co/vJLNSEILM5
Zurich, Switzerland
Joined May 2010
Coded a little toy for the @BevyEngine jam #2. If you've ever wanted to drift a combine harvester, this one is for you. ;) Mostly an exercise to learn rust and play with bevy.
itch.io
Drifting Combine Harvesters. Play in your browser
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A rainy saturday seems like a perfect day to release a new version of simplex-noise.js and a little demo to go along. https://t.co/pPtueOMqPU canvas 2d only, #nowebgl, not exactly fast as a result. :)
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Just stumbled over an ancient project that @29a_ch and I had started. It would need much more work, but I think its kinda addicting: https://t.co/KQjwT6uw9s
#js #gamedev
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Today's project: updating https://t.co/4SLbBuY2Vi with a new version of simplex-noise.js from @29a_ch < https://t.co/uZsyzojDgv> New JS (min+gzip) is even smaller than before. Under 10kb. No, that's not for the noise library. That's for the *entire* page, including the library!
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A bit more weekend #3Dprinting fun. Built a tool to apply procedural wood displacement maps to 3d prints using #threejs. https://t.co/Tptbgp7fBr Hacky code but I find the results rather nice. Samples printed with @Polymaker_3D PolyWood on a @Prusa3D Mini+.
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A bit of 3d printing fun for a rainy sunday. Designed and printed a lens hood that creates swirly bokeh (the out of focus bits) via mechanical vignetting. At 15 min to print and 20 cents of materials a fairly cheap photo toy. https://t.co/Tdv6wvShVf
29a.ch
Abstract
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Q1K3, an homage to Quake in 13kb of JavaScript: https://t.co/tPXwwElVkf Thanks to @NoFateNet for the music <3
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Wrote a short post on the lamp shades generator explaining how the shapes are generated. :) https://t.co/TgBCQAIZhg
29a.ch
A little experimental tool to procedurally generate lamp shades (or vases) for 3D printing.
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A bit of fun for the weekend. Made a procedural generator for #3Dprinting lamp shades (or vases) using #threejs . https://t.co/nL10R1OHn0
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I hacked together a little js library for fitting gradients to images and extracting their primary colors. Curious to see whether people will find a use for it. Feedback is of course always welcome. :) https://t.co/pwtXPLfVL4
github.com
A small, dependency free javascript library to fit a gradient to an image or extract it's primary colors. - jwagner/dont-crop
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Just having a bit of silly fun way over engineering image dithering using simulated annealing. :) Demo: https://t.co/rKvCN1f772
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Another gorgeous #PlayRaw from our friend @29a_ch of a ridiculously charmed view from the Alps and the setting sun. Come get the #raw and show us how you'd process this incredible view! #FreeSoftware #photography #raw #editing
https://t.co/LRopTT0c1x
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#creativecoding with #p5js polar coordinates and simplex noise js implementation by @29a_ch : https://t.co/ljia8hKVCZ Click to regenerate !
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Urban Astrophotography with @29a_ch
https://t.co/ylfK8gUSqu Hard to argue with the results! :) #FOSS #photography #astro
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My first steps into urban astrophotography using a high pass filter to remove light pollution. https://t.co/FmAb1T2aSV
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Forensically can now extract and identify some more JPEG data like quantization tables to identify forgeries. :) https://t.co/0qBGm0pZ8Z
29a.ch
How to use the new JPEG forensics tools available in the free web based tool Forensically to discover fake images by looking at their quantization tables and meta data.
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