
zeta0134
@zeta0134
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Programmer, musician, 6502-tickler and all around NES enthusiast
Joined January 2023
Two new items added to Tactus this weekend:."Dingbat": Sound a chime when hidden secrets are near."Interrogation Beam": Reveal the true contents of chests. Also, timed chests, and perfectly normal chests! Nothing suspicious at all, no sir! #gamedev #nes #screenshotsaturday
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Mad props to @provolonecinco for working with my weird hardware palette constraints. This title screen splash art turned out great, and I'm able to draw it on NES hardware with the player's custom palette choices. Here "you" are, rendered with all current presets. #pixelart
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Finally, the last #accessibility option is programmed! The rhythm assist feature can flash the separator bar or the player sprite in time with the actual music, helping to "see" how on-tempo your inputs are when audio is otherwise unavailable. #gamedev #nes
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One of my #accessibility options is "dot matrix mode", retro styled and fully monochrome, for anyone with any vision ability. Normally I'd cycle the enemy color in warp zones, but I don't have color, so here I'm cycling the luminence instead. Works just as well! #nes #gamedev
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Hrm. here's a different approach: Earth and Air are mechanically opposed, so I put them on opposite ends of the strong hue axis. Ice and Fire are also opposed, so they get to be light and dark instead. More readable at a glance? #accessibility #pixelart
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I'm working on #accessibility modes for my NES game Tactus:. TopLeft: Tricolor.TopRight: Protanopia / Deuteranopia.BottomLeft: Tritanopia.BottomRight: Monochrome. I'm told simulators can be unreliable. Can anyone with these conditions spot check my attempt? #nes #pixelart
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I'm working on blocking out the major content areas for Tactus, and that means I need a debug hub to teleport between the (. one, two, th. ) . 76 (!) floors planned for the final game so far. Good grief! #gamedev #programming
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RT @SomethinNerdy: If you happen to be at #MAGFest2025 , come over to the Indie Retro area and meet the creators of Former Dawn! We'll be….
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