virtualtimes-h2020
@virtualtimes_eu
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Official account for EU's #H2020 project VIRTUALTIMES. Using Virtual Reality to bring back flow experience to patients with psychopathologies.
Joined April 2019
New research reveals how we perceive time when we’re dreading something. Does it feel like time drags on or zooms by?⌛️Read to find out!
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If you've ever been so engaged in something and lost track of time—you've experienced #flow. But what happens to the body and brain during flow? Learn all about it in our latest blog!👇 https://t.co/g2eahzeYya
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Don’t miss Fabian Unruh presentation about "Impact of Avatar Embodiment and Environment on #TimePerception for Psycho-Pathological Conditions Diagnose and Therapy in #VirtualReality" as part of the last year's Winter School in Strasbourg. 👇 https://t.co/L3z9QWuoCL
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"Flow" is a state in which we become deeply immersed in activities to the point that we lose track of time. But how can #VirtualReality help inducing this state? 🥽 Discover more here👇 https://t.co/NjBWOSXJmM
#TimePerception #VirtualTimes
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Watch "Virtually hares and turtles: How #Embodiment and perception-action integration determine our #SenseOfTime" presented by Michiel Spapé as part of the last year's Winter School in Strasbourg. 👇
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We have spoken with Shiva Khoshnoud about her role in the Virtualtimes project. In an interesting interview, we talked about neurotechnology, neuroscience, and time perception 🧠⏰ Don't miss it! 👇 https://t.co/e3zTaJIPGn
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@KhoshnoudShiva today at #ASSC25 with a poster from our @virtualtimes_eu project at @IGPP_Freiburg on spatiotemporal (microstates) dynamics of the flow experience, coauthored by me and @fedealvarezi
If you are interested in spatiotemporal dynamics of the FLOW experience, come and check our poster at #ASSC25
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Have you ever been in #flow, completely absorbed while playing #videogames? This @virtualtimes_eu project study used the heart-evoked potential (#HEP) & other peripheral physiology indices to assess the #FlowState in video game players. #EEG #ERP
https://t.co/h5uUagY5LZ
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How is the passing of time experienced in a starfield? Find out in our new article lead by @MathisJording with David vogel, @kai_vogeley @virtualtimes_eu @fzj_inm3 ->
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This week we spoke with Michiel Spape, a member of Virtualtimes project, about #TimePerception and how #AI and brain-computer interfaces affect perception and emotion 🧠⏰ Don't miss it! 👇
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Our new publication "Brain–Heart Interaction and the Experience of Flow While Playing a Video Game" with @marcwittmann and @fedealvarezi in the Frontiers in HN, shows that higher flow and absorption necessitates more efficient brain-heart interaction. https://t.co/4yif1K6F7Y
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Last year we held The Winter School in Strasbourg. As part of the program, many talks were given to provide knowledge on timing in experimental #psychology, #psychopathology, and #VR. Watch some of them here:
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What Is VIRTUALTIMES? Watch this video where we present the game-based #VirtualReality Technology, called MetaChron, which will allow us to study #TimeExperience! https://t.co/2Ctyj8qGGj
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As part of our last year's of Winter School in Strasbourg, we present you "How can we bring together phenomenology, experimental #psychology and #psychopathology: #VR as a solution?" by Anne Giersch https://t.co/BUcHWOixfx
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In our last interview with the Virtualtimes members, we spoke with @marcwittmann about time perception and how is it possible to manipulate time with technology? Don't miss it! https://t.co/Q7VgZHWhMt
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A recent study analyzed the relationship between altered states of #consciousness and the #SenseOfTime. ⏰🧠 The investigation revealed a correlation between colors and our perception of time. Read more about it here: https://t.co/CBTXjGSYyH
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In our last interview with the Virtualtimes members, we spoke with Dr. phil. Mathis Jording about social #neuroscience and his role in this project. Watch it here: https://t.co/WK0cp2wIrY
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A multidisciplinary team of experts in psychology, cognitive neuroscience, engineering, computer science, and philosophy is developing #Metachron. The #VR platform aims to study, manipulate and treat distortions related to the #SenseOfTime. Learn more! ⬇️ https://t.co/KdeGTTQI7e
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This month we talked with Prof. Giulio Jacucci about human-computer interaction and how it is possible to manipulate time with #technology. Don't miss out! #VIRTUALTIMES
https://t.co/pErG7PDyDM
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We're conducting an Online Study on the Influences of Virtual Space on Time Perception. If you have 20 minutes, we'd really appreciate your participation: DE: https://t.co/pNIrrded68 ENG: https://t.co/g48cwkTQXK
@marcwittmann @KhoshnoudShiva @IGPP_Freiburg @virtualtimes_eu
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