
Berno Wiegel
@universesigna
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Gamedesigner, Entrepreneur, Visionary, Philosopher, Mathematician, CEO&Founder&Owner of WarmupServer https://t.co/wXf88Sx8o3
Germany, Karlsruhe
Joined January 2025
Thanks for all the rts and likes. I've just discussed the release date with the team!. There's litetarally no reason to not do it today, except me being a stubborn. There are even reasons to do it now, like giving us all some peace and quiet. As well you are all waiting!.
our CEO blocking RELEASE for absolutely no reason.🤯🤯🤯🤡😤. Remember the official voting system from Twitter? Time to use it. Is he right?. LIKE = wait another day and release tomorrow.RETWEET = release -=WarmupServer=- today wtf.
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RT @universesigna: @weeeSTAR_cs @switcheRRRR @CounterStrike @valve It's too easy to blame Valve here. The game feels different now and migh….
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Haven't been playing since the update. But that would be huge and an awesome job by Valve.
This update might finally fix the jitter and loss issues by reducing bandwidth use. Not just that, we're seeing changes to movement, how subtick processes things, and even physics collision fixes. It’s not just animations.
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This update was announced months ago already. It was required on multiple levels. It just hit all of us community server operators cold.
10 months ago a Valve dev said they were working to replace the animation system and that wasn’t “network efficient”. It was the same one used in Half-Life: Alyx. Now, it’s finally being replaced with one built specifically for CS2. This could change everything.
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