
Tim Knauf
@timknauf
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Game programmer & apprentice game designer. Previously @magicleap @WetaWorkshop, now co-founder of 2UP Games, WOO! π
Wellington, New Zealand
Joined April 2009
I made a game in #fsharp, loved it, and am excited to make another! Chunky blog post about the experience: Thanks @sergey_tihon for organising #FsAdvent.
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Itβs been a year since I tweeted, you say? Okay, I have a good one. @joe_raeburn and I founded 2UP Games to make magical co-op mobile games. Today we can announce that: π We are funded by @supercell! π The funding is $US2.8 million! π We're hiring! π
2up.games
We're looking for game creators who want to make the world a more co-operative place. Calling artists, developers, designers! We're hiring!
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RT @WetaWorkshop: Crafting your own games is rewarding. But the choices can be overwhelming: game engines, art styles, music choices, oh myβ¦.
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My very belated game for #LOWREZJAM is finally done! Better two months late than never, right? Manage a tiny band in glorious chunky pixels. π
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Thanks a bunch to @TristanClark for testing, and giving me more design advice than I knew what to do with. π.
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It took a little longer than expected, but I'm very pleased to present my 2nd game with the wonderful PuzzleScript from @increpare: Kiri's Garden.
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ππ§
Take a peek behind our partnership with @sigurros & get to know TΓ³nandi. A generative ecosystem weβre building together with βsound spiritsβ you can interact with. Via @Pitchfork.
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PuzzleScript by @increpare is so neat! It was wonderful to be able to finish making a (simple) thing in a single day, even around normal Sunday dadly responsibilities. Presenting "Lift Off":
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Well, this was way too late for #LOWREZJAM & is still not nearly done. Bit off more than I could chew! Been fun though. Will keep pottering.
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