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Ted Levine Profile
Ted Levine

@thisisted

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UX Designer with a love for all things mobile-first, human-centered, next-gen and patterned interactions.

San Francisco, CA
Joined July 2007
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@thisisted
Ted Levine
8 months
Here's Figma's #Config2025 Keynote announcements – summarized as a 1-pager for folks that missed it!
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@thisisted
Ted Levine
2 years
If you can rock your own server, then congrats, you can get super spoiled by dozens of innovate-and-refine-because-its-fun features when you use @plexamp music app with “Sweet Fades” turned on. As a DJ on the side I am *constantly* inspired by how it chooses to overlap tracks.
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@thisisted
Ted Levine
3 years
On Apple's Vision Pro, as a UX/Human-Interface Designer: Defaulting to AR (reality-connected), and then fading into VR (out of physical reality) is a subtle yet impactful design decision, helping with disorientation and mental health—likely born of 's human-centered principles.
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@thisisted
Ted Levine
3 years
Fun fact about the hand gesture-controls on the Vision Pro demo: you can try this out now if you have an Apple Watch – there’s OS-level control using pinch and fist gestures thanks to the fantastic AssistiveTouch accessibility settings.
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@thisisted
Ted Levine
3 years
Apple’s Vision Pro represents a massive culmination (and cross-dept collaboration) of innovation progress made from their other products, such as spatial audio from Airpod/HomePod, ML-assisted depth sensing from iPhone, head position tracking from iPhone/Airpod – to name a few.
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@thisisted
Ted Levine
3 years
Compiling my thoughts on the Apple Vision Pro: Google Glass and MS’s Holo have established market in the indust/corp spaces, so it makes sense for Apple to enter a tested market with a Pro model, while using the higher price to eventually scale to mass market – owned by Oculus.
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@thisisted
Ted Levine
3 years
Sadly no immersive AR demos… yet
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@thisisted
Ted Levine
3 years
Prediction for today’s Apple 2023 WWDC: They’ll use special links during the VR presentation that lets you demo experiences with an augmented reality app clip from your iPhone
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@thisisted
Ted Levine
3 years
The rapid pace of AI research is, yet again, eclipsed by @elonmusk rapid chewing rate
@AbrahamStarosta
Abe Starosta
3 years
. @elonmusk eating spaghetti
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@thisisted
Ted Levine
3 years
My newest mixtape of colorful self-help beats is live – listen to my September Mix here: https://t.co/ge9sD2AptU
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@thisisted
Ted Levine
3 years
Thanks for the Twitter anniversary reminder – look at that heavy type!
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@thisisted
Ted Levine
4 years
Yes and: With UI design shifting to content-first, and the primary form of content on apps and webapps being text and 2D pics/vids, this is a good thing. Especially with text, the UI around it being simpler with less visual definition benefits the user's focus and engagement.
@yitong
yitong
4 years
game designers and engineers are so grossly undervalued. us apps and website people are playing with sticks in the mud compared to them
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@thisisted
Ted Levine
4 years
Presented 3 weeks ago but ahead of its time by many years: @OpenAI GPT-3 coding demo of webpages, a game, and manipulating a Word doc, just by giving it simple commands – even very ambiguous ones. Excited to see this in code & design workflows soon: https://t.co/xGaWOBT1fD
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@thisisted
Ted Levine
5 years
Ambient interfaces don't require a screen – they can be audio. And @GoogleDesign's voice assistant is in a league of its own thanks to their continuing innovation. *Not* needing a display to get stuff done, with natural mumbled language, is a huge challenge Google is taking on.
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@thisisted
Ted Levine
5 years
An ambient interface: it's there when you need it, it's aware of its/youd context and surroundings (like waking up to hear the news in the bedroom, or at night in the kitchen showing recipes/timers), and when you don't need it, it blends in with the rest of your furniture.
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@thisisted
Ted Levine
5 years
Everything's a little computer now. We've entered an age in which the location of a computer defines what it does. Seeing the Google's Nest Hub hold its place on the market is a big sign of Google's ongoing exploration into "ambient interfaces" succeeding.
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@thisisted
Ted Levine
5 years
Designing with Spacial Memory in mind does't mean more 5-star reviews, as it's an unconscious benefit. Even so, it holds strong on my UX craft tool belt: all screen sizes benefit, esp mobile, it's easier on the brain, and more accessible. See @nngroup:
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nngroup.com
With repeated practice, users develop imprecise memory of objects and content in a UI, but still need additional visual and textual signals to help them find a specific item.
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@thisisted
Ted Levine
5 years
Want some funky dance beats to power through your work? Same! I just released my July Mix – listen here: https://t.co/ge9sD2RsvU
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@thisisted
Ted Levine
6 years
Why it's important: • Kills the old mindset of small screen = less capability • Huge mental model shift: Less “where’s the button for [thing]?”, more “get [thing] done” • Reinforces the benefits of inclusion: Design to accommodate 👁️-impaired < Designing only for 👁️ users
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@thisisted
Ted Levine
6 years
Sure Google’s Pixel 4 is crazy leaked, but the amazing impact will be their new Assistant. Near-real-time transcription, speak to your phone for everything, no tapping/UI required. Google's I/O (start at 22:41) shows it off beautifully: https://t.co/GQRBVn102E
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