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Prologi

@the_Prologi

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Sergei, 26 Game Developer, musician by accident Spilled! OST

Joined December 2022
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@the_Prologi
Prologi
4 months
RT @LenteGameDev: okay so this is incredibly cool. my game's soundtrack is on Spotify and Apple Music!. You can also buy the complete soun….
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@the_Prologi
Prologi
5 months
RT @LenteGameDev: soo this is surreal but I started working on my game 2 years ago now, and it's finally actually out on Steam now!!. Lot's….
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@grok
Grok
20 hours
Generate videos in just a few seconds. Try Grok Imagine, free for a limited time.
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@the_Prologi
Prologi
5 months
RT @LenteGameDev: i’ve worked on this game for 2 years now and its so surreal to say this, but its coming out the 26th of March!!! (in 3 w….
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@the_Prologi
Prologi
2 years
RT @Phantom_TheGame: C# now allows the "ifn't" statement to check whether a condition is *not* true. This helps with readability, as well….
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@the_Prologi
Prologi
2 years
Hello everybody. Me and my friends participated in Ludum Dare 54 this time. You can check it here:. #gamedevelopment #ludumdare54 #LD54
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@the_Prologi
Prologi
2 years
RT @timconkling: #PitchYaGame. "The Feast" is a horror rogue-lite sandbox. You are hunted by cannibal aristocrats at a bloody bacchanal. U….
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@the_Prologi
Prologi
3 years
RT @lmhpoly: QUICK Blender Tutorial - How to Sculpt Low Poly Rocks. Check out the full-length tutorial on my YouTube👉 .
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@the_Prologi
Prologi
3 years
RT @LenteGameDev: 🔊 Finally added some sound effects to my game! .And awesome music by @the_Prologi :).Oh, and some slightly better looking….
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@the_Prologi
Prologi
3 years
🥲 bye 100 see you in another coffin.
@poncle_vampire
Vampire Survivors 🦇 Emerald Diorama OUT NOW 🧄
3 years
all I want for Christmas is. 🎅🎁. ̴y̴o̴u̴ more achievements ✅. #VampireSurvivors #allIwantforChristmas #Christmas2022.
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@the_Prologi
Prologi
3 years
I did it for the fourth time this year. @poncle_vampire . Are there any rewards for completing the game for the fourth time? . Maybe a job? :D. But seriously, it's amazing how addictive it's to play.
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@the_Prologi
Prologi
3 years
RT @makeshifted: Just added Pixel Aligned Frustums to three.js's Pixelation Postprocess Demo.
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@the_Prologi
Prologi
3 years
And here's the result! I've added this animation when the cubes fly away and then come back, but I guess it's not hard to guess how it was done :).Thanks for reading! .Share and like if the animation looks cool and the information was new to you!. #indiedeveloper #rubikscube
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@the_Prologi
Prologi
3 years
In the Update method, we choose a random method to rotate the Cube.
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@the_Prologi
Prologi
3 years
As you can guess our little mighty boss is a 3-dimension matrix that will put its parts into empty GO, rotate GO, take these parts away from GO, and repeat it over and over. So let's Init the matrix in the Awake method. We have startPos here for one more animation.
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@the_Prologi
Prologi
3 years
We need to separate our cube into 27 pieces with some component on it and make an empty GameObject in its root to have some point that will hold parts and rotate.
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@the_Prologi
Prologi
3 years
So I guess our cube should rotate its sides. Actually, this one made me struggle very hard, but I'm happy with the results.
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@the_Prologi
Prologi
3 years
Basically, it's just a DOTween package with some properties. Here's the code for this animation. You can play around with any object you like.
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@the_Prologi
Prologi
3 years
Nice! I already love it, but I think it should be more chaotic.
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@the_Prologi
Prologi
3 years
Of course, all giant things should rotate around themselves. It's a rule of magic, so let's make it rotate.
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@the_Prologi
Prologi
3 years
Here's my little Rubik's cube that we made in Blender without any custom shaders. I want it to be in my roguelike as one of the Bosses. But it should be more alive, shouldn't it?. Let's make some animation for our Cubic creature. #gamedev #indiegames #indie #animation #unity
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