
Entertainment Software Association
@theESA
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We are the US video game industry, redefining the business and creative boundaries of entertainment. 🕹️🎮📺
Washington, DC
Joined February 2012
We’re bringing changemakers and visionaries from across industries together to harness the power of interactive entertainment technology. Follow @iiconofficial to learn more.
Introducing iicon: where visionaries and innovators from the video game industry and beyond converge to unlock the limitless potential of interactive entertainment. @theESA is convening the first-of-its kind summit. Follow us and learn more:
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Accessibility is essential to the future of gameplay. This #DisabilityPrideMonth, we’re highlighting the Accessible Games Initiative—an industry-wide effort to make it easier for players to discover & understand the accessibility features in games.
accessiblegames.com
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ESA member @Microsoft / @Xbox has launched Accessible Games Initiative tags across all digital Xbox platforms—console, PC, mobile & web!. Developed with ESA & industry leaders, these tags help 429M+ players with disabilities find accessible games. More:
news.xbox.com
Accessible Games Initiative tags are now available across all digital Xbox experiences. Check out an interview with Xbox’s Brannon Zahand and accessibility advocate Steve Saylor to learn more.
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RT @XboxWire: Accessible Games Initiative tags are now available across all digital Xbox experiences. Check out an interview with Xbox’s….
news.xbox.com
Accessible Games Initiative tags are now available across all digital Xbox experiences. Check out an interview with Xbox’s Brannon Zahand and accessibility advocate Steve Saylor to learn more.
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ESA applauds the @FBI,@TheJusticeDept, and Dutch FIOD for shutting down NSW2u. com—one of the largest video game piracy networks globally. This major victory helps protect the $101B U.S. video game market and its creators. Full statement:
www.theesa.com
WASHINGTON, D.C., July 11, 2025 – On July 10, 2025 the U.S. Department of Justice announced the seizure of NSW2U.com […]
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🎮⚾ @Athletics rookie Jacob Wilson is off to a hot start — and credits video games as a secret weapon. He told @JeffPassan he plays @Fortnite from ESA member @EpicGames to boost reaction time and decision-making. More in @NBCSports:.
www.nbcsportsbayarea.com
Athletics rookie shortstop Jacob Wilson shared his unique secret to his success at the plate.
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Last week, ESA hosted the @NoGrtrSacrifice Foundation’s Freedom Reception & Game Night honoring the Johnny Mac Soldiers Fund. Guests celebrated with video game stations throughout ESA HQ 🎮. Thanks to U.S. Secretary of Veterans Affairs Doug Collins for joining us!. #Veterans
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Rain in Seattle. Snow in Buffalo. 22 players, 30+ stadiums, all in motion. Go Behind the Scenes with Madden NFL 25 Senior Art Director Terrance Newell as he shares how @EASPORTS builds the game’s stunning visuals. 🎮 Read more: #MaddenNFL25 #GameDev
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Showcasing games by day, celebrating impact by night 🎮✨. This month, ESA brought accessibility + inclusion to the forefront at our Capitol Hill Showcase—then honored changemakers at our second annual Impact Awards. Catch the recap 🤳. #CapitolHillShowcase #ESAImpactAwards
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Everyone deserves to experience the power of play. 21% of adult players report having a disability. Half of them say accessibility in games is extremely important. Explore more in our 2025 Essential Facts report: #ESAEssentialFacts
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When the mound got rough, Justin Garza turned to. his @PlayStation. The @Mets pitcher credits #MLBTheShow — developed by ESA member @Sony — with saving his career after learning how to pitch better while playing the game. More in @BleacherReport:.
bleacherreport.com
New York Mets pitcher Justin Garza is proof that video games aren't a waste of time, as he credited MLB The Show with saving his career.
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70% of parents play video games and 82% play with their kids. From bonding time to building skills, families are connecting through play—one game at a time: #ESAEssentialFacts
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Go behind the scenes of Madden NFL 25 with Senior Art Director Terrance Newell. From comic books to capturing gameday atmospheres, see how his journey shapes one of the most iconic sports titles ever. 🎮🏈. Read the full feature: #Madden25 #ArtDirection
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ICYMI: Last month, ESA hosted an Accessibility in Games Lunch at #GBSummit with ESA SVP Aubrey Quinn, Holly Wescott, Dr. Kaitlyn Jones & @stevesaylor. They discussed how inclusive design & adaptive tech are changing who can play. Watch the full talk:
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Over half of adults who play sports also play the video game version—and 87% say it helps them in real-life!. Games are a team sport, too: 72% have played with others and 55% do so weekly. Games bring us together.🔗 #ESAEssentialFacts
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At our 2nd annual Interactive Entertainment Impact Awards, ESA honored @SenLBR, @SenThomTillis, and the @DuchenneMD for championing innovation, accessibility & the power of play in the video game industry. 🎮. Here are a few of our favorite moments 📸
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Games are more than fun—they bring joy, reduce stress, and build inclusive communities. And the benefits of play span generations. Read the 2025 ESA Essential Facts report: #ESAEssentialFacts
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