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Styg

@stygdev

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Lead developer of Stygian Software. We made @UnderrailGame. Working on Underrail 2: Infusion: https://t.co/Iw8f52E4Be. Wishlist on Steam!

Belgrade, Serbia
Joined November 2022
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@stygdev
Styg
9 days
Underrail 2: Infusion Steam page is up (along with a new 10 minute gameplay video) so you can go ahead and wishlist it! Early Access coming in the future https://t.co/QavZZNCltt Also, check out the dev log no.15 here:
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store.steampowered.com
An immersive isometric turn-based RPG where you assume the role of a scavenger. Wandering through the ruins of a fallen civilization, scavengers make their living scouring a vast system of metro...
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@stygdev
Styg
17 days
Simple early game identity spoofing method. Don't worry, not all hacking will be this straight forward.
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@stygdev
Styg
22 days
Infusion Dev Log no. 14: Low-Tech / High-Tech Rifles: https://t.co/PGH6Jy2CV9
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@stygdev
Styg
25 days
Stay a while and listen...
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@stygdev
Styg
28 days
We're gonna need a bigger backpack...
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@stygdev
Styg
1 month
Reject 9-5. Embrace scavenging. Become ungovernable.
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@stygdev
Styg
1 month
"Player, wait! I just want to talk to you!"
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@stygdev
Styg
1 month
Subscribe to our newsletter if you wish to be notified of dev logs and other news: https://t.co/IJ216VxN7k
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@stygdev
Styg
1 month
Infusion Dev Log no. 13: New Crafting UI - https://t.co/WAHoLHiK97
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@stygdev
Styg
1 month
Reimplemented the old-school neon light flickering. Make sure to turn up the audio.
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@stygdev
Styg
1 month
Finally got around to doing some level design personally. Keep in mind, it's still WIP and a lot of assets in the screenshot have incorrect shadows, but still - it paints a picture of what Infusion's atmosphere will be like.
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@stygdev
Styg
2 months
Infusion Dev Log no. 12: Graphical Improvement - https://t.co/c8OLmic1jy
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@stygdev
Styg
2 months
New crafting UI.
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@stygdev
Styg
3 months
One of the design problems with adding verticality to Underrail is that it somewhat limited our ability to annoy players with random packs of rathounds, but I think we found a solution.
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@stygdev
Styg
3 months
No Underrail adventure would be complete without delving into the ventilation system.
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@stygdev
Styg
3 months
NPCs can now chat.
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@mac_orion
Mac Orion
4 months
Elevator Pitch: Underground post-post apocalyptic isometric RPG
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@mac_orion
Mac Orion
5 months
The yugo architecture just comes out of me 🤷‍♂️
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@stygdev
Styg
5 months
nothing personnel kid
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@stygdev
Styg
6 months
Added specular lighting and SSR to the environment shader. Really helps with the new marble tileset @mac_orion is working on.
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