
st_ind
@st_ind
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Zihou Ng, software engineer
Shanghai
Joined May 2008
ありがとう、お役に立てればぜひ🙏
#SESSIONS_Party で気になっていた作品のメイキングを読んでいたら、自作にも触れていただいていた Glyph Atlas( https://t.co/HYjvbqjM3y )、ぜひ僕のpHash、徳井さんのCNNベースの近縁度検索と併せて #unim_app に取り込ませて欲しいです.. https://t.co/WVURYqwf78
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★ Dynamicland's new website documents ten years of progress toward a humane dynamic medium.
dynamicland.org
Incubating a humane dynamic medium.
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Signed distance functions (SDFs) are an important surface representation, which can be directly visualized via the “sphere tracing” algorithm. At #SIGGRAPH2024 we showed how to sphere trace a whole new class of surfaces, based on *harmonic functions* rather than SDFs. [1/n]
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The @CVPR AI Art Gallery is now live 🤖🎨 Featuring 115+ artworks using or about computer vision😎 View them here: https://t.co/XTGoCWbbKG
#AIart #CVPR2024
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The scene was rendered on @GoogleColab with a T4 GPU, in a standalone notebook. Check out the code if you are interested. https://t.co/l8TEZNpKuH
colab.research.google.com
Colaboratory notebook
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I took an image from RIT's Spectral Images of the Artist Paintings dataset, which is a spectral image with spectral distribution of 28 bands, ranging from 430 nm to 700 nm. Then project the spectral data to 3d using UMAP and hand it render in #blender. https://t.co/lx2kmXS2qz
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Been learning #blender and want to try it out with the #genuary2024, and here is #genuary1 "Particles", by plotting a "dataset" with #blender
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tried writing WebGL shaders in @ValDotTown
https://t.co/ImNCOrTBal
val.town
A TypeScript project on Val Town written by stwind
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