Carl-Henrik @ Space Moguls
@spacemoguls
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https://t.co/PpAna8iHjL @[email protected] https://t.co/fT7mQ3Ru3e https://t.co/W51wCUYjwE
Gothenburg, Sweden
Joined January 2018
Jeff Minter, Llamasoft, är hedersgäst på Retrogathering 2025. Minter var indie redan på 80-talet innan det ens var ett begrepp inom spelvärlden. Han har skapat surrealistiska spel som Tempest 2000 och Attack of the Mutant Camels. https://t.co/suAkxsxWm5
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Nice to see though. When I worked on Pac-Man world 2 I was told that secretly Namco and Nintendo were now friends before they unlocked the room with the GameCube prototype in it. It has been nearly 25 years and still friends :)
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Shuhei Yoshida talking to Ancient about Earthion and playing on Switch at BitSummit 2025! I also play with scanlines but up the saturation quite a bit because I like to see the colours in the art. The reflection in the frame is also clearly visible :) https://t.co/4NV5QXXz11
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In a rare double whammy on the 19th there is: * The Space Moguls Tournament in Hamburg ( https://t.co/Tg4N0bwOqR) AND * The Tatsujin Oh Tournament at Game Center Mikado ( https://t.co/OTl3r8Qxtq) I made Space Moguls in 2018 & ported Tatsujin Oh to PC (out) and consoles (Aug 14)
【7.19開催 参加者募集中】 TATSUJIN EXTREME Presents 「達人王日本一決定戦2025」 https://t.co/4uprR8RfGE ◾️概要 達人王 https://t.co/PyvCefrFIy 1992年の稼働以来、現在でも挑戦者が途絶えない高難度シューティングゲーム「達人王」。2025年、続編新作タイトル「TATSUJIN
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It's finally here! The official Earthion website is now live! Check out the new trailer featuring intense pixel art and fresh BGM powered by the Mega Drive's iconic FM sound chip!
earthiongame.com
Return to the genesis of 16-bit gaming with Ancient's brand new shoot 'em up, Earthion!
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Celebrating the release of Lunar Remastered Collection, I am finally publishing the English version of my 30th Anniversary Special Feature on the Lunar Universe, featuring interviews with Kei Shigema and Noriyuki Iwadare. Hope you enjoy it! https://t.co/g6Pa2yIEMR
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Unfortunately it is in that quite tedious early stage when I need to decide what it should actually do. Much more fun when I'm adding features and fixing bugs!
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Fixed another sound bug in the Mega Drive project I'm helping out with, pure code error on my part! Good to have it fixed. At the same time I'm starting my own Mega Drive project, working on an animation tool that will make it a lot easier to tune the game later on.
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Created (placeholder!) walking animations for a megadrive game I’m thinking of making because I am jealous of my previous team members who are making one :) (I have a new job) Now I will need to start making some graphics conversion tools and 68000 game code to try them out!
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Wanted to play something on my Nintendo Switch but had forgot to plug it in after my move, so that didn't work out. Spent the evening doing more Sega Mega Drive project debugging instead!
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So are they now open to new sega genesis game pitches?
More Than 20 Years Later, Acclaim Is Back From The Dead, And WWE Legend Jeff Jarrett Is Involved. (Image: @PlayAcclaim) https://t.co/17k91rckii
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Retro Games Club Hamburg arranges the first international Space Moguls tournament at July 19th 2025 at 15:00-19:00! https://t.co/iTY2fQprjY (Space Moguls is a four player strategy game I created and released with https://t.co/oO5S4t62BK in 2018. Info : https://t.co/yGUIR1E2n6)
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Yay!
Looks Like Yuzo Koshiro's Earthion Isn't Far From Release. (Image: @yuzokoshiro) https://t.co/PNqQmedumw
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Added a new release of IceBro Lite since there have been many updates since the previous release. This specifically adds support for multiple debug xml files (KickAsm format) along with many small fixes. https://t.co/12Mgc3txD6 IceBro Lite is a VICE C64 bin interface debugger
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Working on both at the same time ;)
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Just in case you're expecting me to post new stuff here (still here, reading, replying)
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