
Sourabh
@sourabhhamigi
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Senior Lighting Artist @CDPROJEKTRED. Prev Concord, Forza, Hogwarts Legacy https://t.co/O8gW90olfD…
Seattle, WA
Joined February 2016
Been a pleasure to work on Concord with some amazing folks! Here are some shots of lighting I did for the game!. More at:
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RT @ArtFromRachel: A lil garden helper bot to take care of your propagation trimmings. #b3d #newart #humanart
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And also because Moore's Law is going to be obsolete in the current trajectory. So the need for relying on tech like upscalers has become necessary. People really underestimate how much more difficult it is to render 4k res pixels in runtime.
Reasons of diminishing returns:.1. 1080p -> 4K = 4x faster GPU for small quality improvement.2. 60Hz -> 144Hz = 2.4x faster GPU for small fluidity improvement.3. Real time vs static lighting. 1+2 already require ~10x faster GPU. 3 is heavy too. All this without improving quality.
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#PortfolioDay .Hello! My name is Saw-rub. If I'm not helping build pipelines, workflows and tools, I'm lighting some cool scenes. Here are some of work!
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