I'm seeking projects in 3D graphics, shader programming, Three.js, creative coding, plus related fields. If you have or know of any interesting opportunities, I'd appreciate connecting.
Variation No.2 on: "MARCH OF THE SLICED SPHERES"
Breaking the symmetry in our problem, makes It 10 times harder to solve! The challenge was really fun!
"An Unexpected Loop 2.0"
Follow a circle. Watch how it emerges from scattered pixels, and how it dies, stretched out to infinity.
#creativeCoding
#math
#GLSL
Here is a blogpost on how this piece was made:
This is not a complete step by step guide. It's just an overview of the mathematical and geometrical ideas behind the scene.
The idea is subtracting a small number (d) from an SDF gives us a coating effect. Now if we set d to be a special function of position, we achieve this kind of effects: