
Sketch
@sketch
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Designers, welcome home. Need support? @SketchHelp have you covered.
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Joined June 2009
Not every app yells at you to move. @Gentler_App uses your Apple Watch data to nudge you (kindly) in the right direction. Check out the full episode on YouTube:
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RT @RamsesCabello: onscreen gamepad controls using glass effect from @sketch latest beta 〜 ⚫️⚪️
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RT @emanuelsa: Y’all still commit crimes against corner radius far too often for my liking. 💅. Therefore, meet concentric corners in @ske….
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RT @paulozoom: how this came together in 2 weeks.• @cjdowner strongly suggests we should have it.• @pieteromvlee has a working version in 2….
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Also, ICYMI: this beta includes progressive blurs! Linear ones, radial ones, ones with multiple stops. Here’s a review from @raphaellopesph 🧵 ↓.
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This week’s tutorial from @raphaellopesph is all about liqui…fractal glass!. (And yes, if you’re wondering, the other glass is coming along nicely. You’ll be seeing it sooner than you’d think.).
Last week I shared a fractal glass effect I made in @sketch. Now, here's a tutorial on how to achieve it.(spoiler: it's simpler than you think)
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Did someone actually run around Apple Park? Yep. @andrej_mihelic tells us why in our latest Talking Layers episode. Check it out on YouTube:
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This has been out for a lil while now btw ↓.
Remember when we said auto layout was coming to Sketch? It’s here. It’s called Stacks, and it’s part of our biggest release ever — out now. There’s a lot to cover, so buckle up and we’ll give you a tour. Also, stick around for a surprise at the end of the thread 👀. Let’s go ↓
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It’s been a while since we’ve had a @raphaellopesph tutorial! Here’s one on using progressive blurs in UI (progressive blur is available at btw) ↓.
I've been doing some mini tutorials exploring the possibilities of progressive blur in @sketch. To get you started, here's a simple guide to understanding the basics 🧵
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