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Steve Sinclair Profile
Steve Sinclair

@sj_sinclair

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@sj_sinclair
Steve Sinclair
2 years
Our in-game cinematic turned out so well lots of nerdy details and tech in here. Early days but hope you’ll be following along as we build Soulframe with our Tenno family!
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@sj_sinclair
Steve Sinclair
5 years
I don’t have JOJO shoes but I do have an old guitar... @rebbford ⭐️
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@sj_sinclair
Steve Sinclair
5 years
New War set - I don't know if I should drink less... or more... much more...
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@sj_sinclair
Steve Sinclair
5 years
More melee VFX upgrades to go with our coming melee rework phase! Melee 2.9998 has continued to evolve into a faster, bolder direction, blurring the lines even more between 'gun mode' and 'melee mode'. Will share more soon.
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@sj_sinclair
Steve Sinclair
5 years
Corpus have been renovating their capital ships!
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@sj_sinclair
Steve Sinclair
5 years
Another tease but this is going to be nuts...
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@sj_sinclair
Steve Sinclair
1 month
@rebbford Kafka best girl
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@sj_sinclair
Steve Sinclair
6 years
Can't get enough of this place. Can't wait to share it with you all. This is WIPS of sun time lapse (Venus doesn't have traditional day/night cycle).
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@sj_sinclair
Steve Sinclair
6 years
Example Gas City Remaster Before/After. 🤯
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@sj_sinclair
Steve Sinclair
5 years
Corpus Lab,,,
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@sj_sinclair
Steve Sinclair
6 years
Demo testing leading up to TennoCon - this thing became one of my favorite new things in Warframe in years! And its just scratching the surface.
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@sj_sinclair
Steve Sinclair
6 years
15 days ago entire RailJack section of the demo was going to be cut. Broken, incomplete, flawed. But our team went all-in. I’ve wanted this type of gameplay since I was a boy. Solaris sing “we all lift together” and I choke up because the song and it’s message became real for me.
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@sj_sinclair
Steve Sinclair
6 years
Touring Fortuna when all of a sudden...
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@sj_sinclair
Steve Sinclair
5 years
Short clip of Warframe's new WIPs renderer! Hope to ship this summer/fall - check out the accurate sun shadows in motion! Feels like a big leap for us.
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@sj_sinclair
Steve Sinclair
5 years
Holidays aren’t easy for some - family is complicated, life’s a ride. When my life imploded years back (mom died, marriage bombed), Xmas time was an amplifier. But I made it (with help) and you can too. Peace, love and sneezin’s greeting to my logical family!
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@sj_sinclair
Steve Sinclair
5 years
Guh! The VFX team's new melee FX have made me pregnant. Dev workshop Friday w/details for 2.9 roll-out (spoiler: its awesome but expect some relearning). Gun/Glaive works now, if you rebound melee attack there will be an option just for you & much more based on your feedback.⚔️
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@sj_sinclair
Steve Sinclair
6 years
Saw quite a few comments about Corpus facelift being overdue... Get ready. Something wicked this way comes...
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@sj_sinclair
Steve Sinclair
4 years
Perhaps more relevant to your interests... (WIPs of me tuning ship maneuvers)
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@sj_sinclair
Steve Sinclair
5 years
Gas City is coming along great visually! (I know I know, hurry up!)
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@sj_sinclair
Steve Sinclair
6 years
Heading home to get some rest. Tomorrow we push like hell to get Fortuna out on PC! Sorry, its huge (3+GB)! Console performance and optimization already in progress (hope to get it into cert right away). Bonus bug video from our marketing dept! 😜
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@sj_sinclair
Steve Sinclair
4 months
Thank you Tenno and the Warframe team for making this poorly aged… 🥰
@PoorlyAgedStuff
Poorly Aged Things
4 months
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@sj_sinclair
Steve Sinclair
5 years
Dev build. Blade&Gun have merged. Aim or Fire back to gun. Can aim-glide gun, firing, finish w/melee slam seamless. Can be mid-melee combo, shotgun blast, then resume the combo! Exalteds use this! No 'quick' vs 'full' stance, always full. Fresh but requires a change of habits. 🙏
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@sj_sinclair
Steve Sinclair
6 years
K-drive is going to be great! You guys wanted more grinding in Warframe right? 🤣
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@sj_sinclair
Steve Sinclair
7 years
Times Square right now... 😱😭
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@sj_sinclair
Steve Sinclair
5 years
Corpus be chillin' in the remastered set.
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@sj_sinclair
Steve Sinclair
6 years
Another old UI mockup before bed. "When you eat in BotW Link animates! What if we dramatized mods are power? You drop in a mod and your Warframe absorbs the energy and flexes!?" Our 3.0 UI is planned to be 'mouse/pointer+controller' to unify platforms.🤞
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@sj_sinclair
Steve Sinclair
5 years
The Jovian Concord - polishing, turning out great - sorry for delays! Hope you will enjoy it! Also... random clip: rough work-in-progress melee idea. Would need tuning/value for repetition, etc.
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@sj_sinclair
Steve Sinclair
5 years
New War teaser #10323 - ("Day late and a dollar short")
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@sj_sinclair
Steve Sinclair
6 years
Here's conservation 1.0 lineup! Biz will trade animal tags for these. But hey, if cuteness, finding poop and rescuing animals isn't your thing, we also have a wacky Corpus unit called (internally) "Laser Face" for you to battle.
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@sj_sinclair
Steve Sinclair
5 years
2019 tileset remaster (and gameplay twists) hype
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@sj_sinclair
Steve Sinclair
6 years
Sorry for the teases, Tenno! We're working hard on all the last minute bugs and polish and balance. Check out the Fortuna UI theme!
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@sj_sinclair
Steve Sinclair
5 years
We're looking to spend another week (ish) on melee 2.9 as we address years of stuff made to rely on the old 'modal' system. Good news is that the FX team gets more time to juice it. And they are juicing it!
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@sj_sinclair
Steve Sinclair
4 years
Can't kneel, can't jog, can't watch birds, can't breathe. #BlackLivesMatter
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@sj_sinclair
Steve Sinclair
6 years
Tenno! Exhausted but I think we have our release candidate! I love this place! Hopefully, you will too... on PC... tomorrow? Maybe a beauty and body art pre-release stream too?
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@sj_sinclair
Steve Sinclair
5 years
So completely badass - it's really shaping up nicely! Excited to get this out...
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@sj_sinclair
Steve Sinclair
5 years
Exalted weapons are getting this love too.
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@sj_sinclair
Steve Sinclair
2 years
Immensely proud of the team here at DE and their work on The New War... thank you Tenno for your kind words and patience while we finally got this out! I love seeing you catch the small details and little connections to the past and future of the game (eternalism?!🤪)!🥰
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@sj_sinclair
Steve Sinclair
6 years
UI team was excited and engaged to read all the mock-up reactions (positive and negative). They made this in response to common complaint. I *love* this, feels fresh, I want it.
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@sj_sinclair
Steve Sinclair
6 years
He supported my work and gave me one of my favourite truisms about Warframe “...a castle built on the ruins of a castle... built on the ruins of a castle...” Gone too soon.
@Totalbiscuit
TotalBiscuit
6 years
John Peter Bain July 8, 1984 - May 24, 2018
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@sj_sinclair
Steve Sinclair
7 years
Never thought I’d see the day Warframe would need a map like this... 😱
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@sj_sinclair
Steve Sinclair
5 years
Thanks to all TC 2019 attendees and online viewers. 😍Our demo was loaded with gobs of complexity, risk, connections and Duviri takes us in a crazy uhh.. future 😉... direction. Passionate team worked tirelessly, facing unknowns, the stage crew/AV rehearsed relentlessly. Honored!
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@sj_sinclair
Steve Sinclair
5 years
*Day* before TennoCon we were talking about BSG and Interstellar cameras. I had to try. Aside from Squad Link, it became my favorite thing about the stage demo... it really rubs your nose in the new rendering and the feel/fantasy of space flight. (ya, ignore the texture pop)
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@sj_sinclair
Steve Sinclair
5 years
Hmmm!!!
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@sj_sinclair
Steve Sinclair
4 years
Pretty hyped about this new fog lighting gimmick!
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@sj_sinclair
Steve Sinclair
5 years
Mainline is close. While you wait: melee 2.9999 + jatkittag + rubico prime = duck hunt 2.0 (Thanks for VFX team for killing it this update)
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@sj_sinclair
Steve Sinclair
7 years
Here's an accelerated continuous day/night cycle from my work-in-progress Eidolon Landscape vids I took on my laptop.
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@sj_sinclair
Steve Sinclair
6 years
Incredible!
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@sj_sinclair
Steve Sinclair
6 years
Big ideas, risks and ambitions for Warframe's UI this year. Text rendering overhaul was just a puzzle piece. Example: Teaser prototype video. Keep in mind its WIPS/could fail to see light of day. UI team is working their butts off to raise the bar.
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@sj_sinclair
Steve Sinclair
6 years
(Warning: Work in progress!) Based on your UI color theme, your warframe is lit to match in the upcoming UI upgrade. "Classic" "Grineer" "Orokin" 🙃
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@sj_sinclair
Steve Sinclair
6 years
One of the many UI mock-ups. Iteration has been punishing for the team and many great ideas will never see the light of day. Will this one?
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@sj_sinclair
Steve Sinclair
5 years
Lots of nice Orb fixes and reward table buffs on deck! Art team also killing it on RailJack/Spacebattles for next year, sneak peek of new Corpus fighter!
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@sj_sinclair
Steve Sinclair
5 years
Heads up to FashionFramers(tm)! On-ship/market color processing changes coming in mainline PC this week. Left is old, Right is new. Overdue! Makes the ship/market match the color/tonemap that the rest of the game uses (ACES). Less blown out, deeper. Warning!
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@sj_sinclair
Steve Sinclair
5 years
Shipping this week - we lightly revised the Simulacrum. Darker, way less emissive stuff lines to clean it up a bit.
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@sj_sinclair
Steve Sinclair
5 years
The ship deco is dynamic - companion animals will knock it around!
@Debbysheen_
Debbysheen / COMMS OPEN
5 years
EVEN MORE IMPORTANT!!!!
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@sj_sinclair
Steve Sinclair
6 years
Someone was monkeying around the studio today, working on the Fortuna update!
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@sj_sinclair
Steve Sinclair
7 years
Busiest time ever-but I had to see Times Square for myself-thank you to the Warframe team, our founders and supporters for this dream job!❤️
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@sj_sinclair
Steve Sinclair
5 years
Melee 2.9 isn't there yet, needs a wee bit longer...
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@sj_sinclair
Steve Sinclair
5 years
"How is babby formed?" Alad V edition. (This spring new Corpus Gas City!)
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@sj_sinclair
Steve Sinclair
4 years
Sharing a semi-informal Warframe 2020 survey! Give me something to read over the holidays🤪! It should only take about 3 minutes (I think - not guaranteed...):
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@sj_sinclair
Steve Sinclair
5 years
Haven't shared any WIPS on the new rendering tech upgrades for this year... so check this out: (finally) proper real-time sun shadows! No timeline for release just yet, will be optional for low-spec. It looks so amazing!
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@sj_sinclair
Steve Sinclair
9 months
Everyone’s thirsting for Warframe ‘99 Arthur but what about Avakot??? (Screenshots from our Soulframe live demo last night)
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@sj_sinclair
Steve Sinclair
6 years
Coming soon - your Warframe dojo lighting will be yours to customize! You will have independent control of key and accent lighting!
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@sj_sinclair
Steve Sinclair
5 years
While you patiently wait for Exploiter fix, sharing a vid of progress on the new renderer... Proper sun shadows on Vallis look 🤯
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@sj_sinclair
Steve Sinclair
6 years
Volumetrics now respond to sunlight in our Fortuna update. Depending on how the US mid-terms go we may release this week. . . . . Ok, kidding about the mid-terms! Fog looks nice, right? VerySoon(TM)!
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@sj_sinclair
Steve Sinclair
5 years
Well... it happened... 🤣
@PabloMakes
Pablo
5 years
We are adding some musical sheets to help you go from 0 to hero on the Shawzin 🎶 This is a slowed down version for practice, it will have a proper speed one too
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@sj_sinclair
Steve Sinclair
5 years
Squad link isn't just about ship/ground. We had another moment w/solo player participating that we had to cut for time. Our goal is interesting opt-in squad/solo cooperation across mission types/tiles (old and new). Might be our weirdest, most challenging feature 'stretch' yet.
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@sj_sinclair
Steve Sinclair
6 years
Started on Warframe in Feb 2012. Just broke all-time records. Since TennoCon 3 - been breaking records everyday. Thank you all so much for believing, supporting (time/plat), critiquing. Now to fix everything and ship all the new things and new quests and new user and (passes out)
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@sj_sinclair
Steve Sinclair
5 years
Doing my Railjack research here at Mt. Takao!
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@sj_sinclair
Steve Sinclair
5 years
Team is doing tool improvements to verify lighting tech changes. Image-based lighting - should have done this sooner! (Now... back to the streets of Tokyo!)
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@sj_sinclair
Steve Sinclair
7 years
Work in progress of AI lead testing monsters (using big L in day for now) on Landscape - feels crazy cool in open area like this.
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@sj_sinclair
Steve Sinclair
4 years
What a TennoCon - 5th year in a row! Thank you to all you Tenno who joined us for our weird online experience - hope you liked what you saw! Thanks to my DE family for all your hard work and passion in making it so special and weird. Now... send me your Helminth memes.
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@sj_sinclair
Steve Sinclair
5 years
2019 me is “make small task lists you can track” I am searching for ways to improve my productivity and focus without heavy process. (PS: these are just ideas I’m looking to try don’t flame me!)
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@sj_sinclair
Steve Sinclair
5 years
New Tennogen is 🔥
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@sj_sinclair
Steve Sinclair
6 years
If cute is your thing, Floofs are earned through animal conservation. Personally, I _need_ these.
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@sj_sinclair
Steve Sinclair
6 years
Login rework shaping up nice! Character-driven welcome and less ‘gamble’ feel is nice too.
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@sj_sinclair
Steve Sinclair
5 years
Thank you all for thoughts/notes on Nightwave Series 1! See you tomorrow on devstream where we'll show insane NEW stuff and explain Nightwave! Also: New Melee Is Coming. Also: JAT_IS_BACK. PrimeSoonTMPatentPending.
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@sj_sinclair
Steve Sinclair
6 years
The upcoming landscape in Venus is so big we had to rewrite how Warframe uses the GPU's depth buffer. This is the "Inverse Z" technique that open world games use. First half is current, second half shows fixed depth fighting artifacts!
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@sj_sinclair
Steve Sinclair
5 years
Sorry for spam but I'm geeking out seeing realtime sun shadow prototype in Warframe. Feels like a serious leap & its only going to get better. The way this scales is really cool, blending out to our old aperture lightmaps at range so you can pick realtime/performance tradeoff.
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@sj_sinclair
Steve Sinclair
2 years
Sorry for Envoy signup probs, on it (slow, co. gets week off post TC). For your trouble some nuggets: -Trailer in-game cutscene/assets no bs -Art dev year++ but ramp up only started this year -‘Soul’ is a central game mechanic & theme not ‘soulsbourne’ genre (tho we love ‘em) -🍑
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@sj_sinclair
Steve Sinclair
5 years
Checking out the Vallis test build on Switch with @sheldoncarter 😱 It’s looking incredible!
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@sj_sinclair
Steve Sinclair
5 years
So much coming this spring Tenno! PoE face-lift with my chonk "Thumperbot". But then... the Corpus Gas City...
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@sj_sinclair
Steve Sinclair
5 years
Only took me a year... but finally figured out a fix for the awful 'edge of screen flicker' for sun shaft effect. Before & After vid (watch right side)... take the projected uv-space vector and clip it to the sampling region.
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@sj_sinclair
Steve Sinclair
4 years
Warframe PS5! Here we go! Your PS4 account works on PS5... Gahhhh I can finally talk about it.
@PlayStation
PlayStation
4 years
Prepare yourselves, Tenno: @PlayWarframe is coming to PS5. First trailer, tech enhancements, and DualSense details:
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@sj_sinclair
Steve Sinclair
6 years
WIP Stalker theme for upcoming UI 2.0! 🌈
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@sj_sinclair
Steve Sinclair
6 years
Oh my God Lucretia!!! Lucy Lawless at DE!
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@sj_sinclair
Steve Sinclair
6 years
Time lapse of the orbital reflector's path around the Vallis... loving this more cold, oppressive feel.
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@sj_sinclair
Steve Sinclair
5 years
"Mainline" PC this week with stunning PoE rework - however other small visual upgrades across game: -Character shadows have reduced 'shadow cut/bleed' which brings bounce light back! -Bloom 'pops more' yet without nasty wash out! Emissives look scifi, without washing out skies.
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@sj_sinclair
Steve Sinclair
6 years
Mocap for secret stuff! Don’t tell.
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