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◻️ Sixthorns ◻️ Profile
◻️ Sixthorns ◻️

@sixthorns

Followers
14K
Following
6K
Media
616
Statuses
2K

🔥 A solo #gamedev creating prototypes and games with special and complex features. 🔥 Official Pet: @QueenDokka Send help: https://t.co/b3P2TySw5G

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Joined February 2019
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@sixthorns
◻️ Sixthorns ◻️
3 months
Hey there, if you like my content and want to support me you can throw some coins on my Ko-Fi, to help my project. Ko-Fi: https://t.co/yFaoaN0LhC
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@sixthorns
◻️ Sixthorns ◻️
2 days
I must say that the full video from which this "gif" comes is "scheduled" for this Wednesday the 14th, so consider following me, supporting me, etc, etc.
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@sixthorns
◻️ Sixthorns ◻️
2 days
- Who are you calling shorty, little tin man? #gamedev #indiedev
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@sixthorns
◻️ Sixthorns ◻️
5 days
Yes again, because I can. #gamedev #indiedev
@QueenDokka
🪙 Dokka 🪙
6 days
@sixthorns You chose the wrong animation, again.
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@sixthorns
◻️ Sixthorns ◻️
7 days
What it feels like when you have to feed the algorithm... The things I have to do. #gamedev #indiedev
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@sixthorns
◻️ Sixthorns ◻️
12 days
I will begin creating a varied mini-series of blog posts about my project, including techniques and some mini-tutorials, eventually, such as optimization, animation, shaders, and physics. (like this frame skip optimization)
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@sixthorns
◻️ Sixthorns ◻️
22 days
Aha!, now the wind works with 98% of things. Hair, cloth, grass, objects, dust, leaf or whatever.
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@sixthorns
◻️ Sixthorns ◻️
26 days
Yes, everything has to be destructible, but I'll see how far my limitations go.
@QueenDokka
🪙 Dokka 🪙
26 days
@sixthorns So trees will also be destructible? 😉
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@sixthorns
◻️ Sixthorns ◻️
26 days
I always wanted to do this, I need more items! (there are no collisions in it, only vectors) #gamedev #indiedev #screenshotsaturday
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@sixthorns
◻️ Sixthorns ◻️
29 days
I guess I can combine attacks with dialogue now. 👀
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@sixthorns
◻️ Sixthorns ◻️
30 days
What's so interesting, huh? What did you see?🤔
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@sixthorns
◻️ Sixthorns ◻️
1 month
Two and a half...ling woman! #gamedev #indiedev #screenshotsaturday
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@sixthorns
◻️ Sixthorns ◻️
1 month
In fact, she is. #gamedev #indiedev
@QueenDokka
🪙 Dokka 🪙
1 month
@sixthorns Don't judge me!, she's a beast!
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@sixthorns
◻️ Sixthorns ◻️
1 month
Don't you like hugs?🤔 #amedev #indiedev
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@sixthorns
◻️ Sixthorns ◻️
2 months
Testing my expressive dialogue system! The text can represent emotional states and the vowels are synchronized with the text. #gamedev #indiedev #screenshotsaturday
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@sixthorns
◻️ Sixthorns ◻️
2 months
Are you drunk, huh?🤨 #gamedev #indiedev
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@sixthorns
◻️ Sixthorns ◻️
2 months
My poor knight needs a replacement. Originally, my game was going to have lower graphical quality, so he was my first character. Now he's the only low-poly one 😂 (I'll replace it with a better quality model like the others)
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@sixthorns
◻️ Sixthorns ◻️
2 months
My characters to date, from tallest to shortest #gamedev #indiedev
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@sixthorns
◻️ Sixthorns ◻️
2 months
Now the eye react to the direction of movement, creating a more natural illusion without needing individual animation. #gamedev #indiedev
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@sixthorns
◻️ Sixthorns ◻️
2 months
I'm working on some major fixes, so you'll have to wait for more cool stuff; for now, be happy with some new animations I have.😂
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