
sAm
@sam_drawngame
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Sam, late 20s, they // Crash fan, digital artist, hobbyist game dev making stuff for the fun of it Engine of choice: Godot
🇫🇮
Joined September 2018
PINNED 📌. More places to find me at;. YouTube: DeviantArt: Reddit:
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Mighty important thing I learned about export tag, again. When creating custom resources through code, and you want data to persist but not be configurable through the inspector, use export_storage. This tagkeeps saving my butt at every turn I forget it could/wouldn't expect.
Someone once mentioned that an alternative to dedicated factory objects in factory pattern could be a static get method in the script itself of what you wanna create and spawn. I think it's great for simple objects like bullets and such. Or fish. Good for fish.
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