Ryoichi Ando
@ryichando
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Research and development - physics simulation for graphics.
Tokyo
Joined June 2021
We've just posted a thoughtful article on the combination of tightly coupled FEM and FVM grids for liquid sim https://t.co/030MWrogaj. Yes, it works!
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I can't believe I am saying this, but my dream came true today! 🥳 Here is a Comment paper in Nature Physics about simulations that look almost indistinguishable from reality. It's a short, you can read it for free here! https://t.co/2LmmxtqgtK
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Fumiya Narita ( https://t.co/kcjtOuocu4) is presenting a new extended level set method at upcoming SCA 2022. He's done all the coding and result makings, which all look gorgeous. Check the vids out ( https://t.co/IjuQlNr9LY).
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Check out my student intern Tristan Marrec's beautiful work on fluid simulation - it's amazing to know that it took him only 6 months😁from nothing, no experience. https://t.co/bjJyAQ6bjP
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Let me advertise… all is done with Veddy - a set of files (1K images and scene XMLs) is here https://t.co/UqZasx8bFt It’s compiled on a remote cloud - this is how we handled 8K without pain.
github.com
Video materials and scene files for "Asynchronous Eulerian Liquid Simulation" - ryichando/asyncliquid_eg2020_vids
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I am excited to announce that “Asynchronous Eulerian Liquid Simulation (Eurographics 2020)” now available in 8K/60fps https://t.co/oxytc65Mdy It’s really gorgeous just to see…
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Next, a new fully XML-based video editor is out. No UI, seriously. Remotely edit and compile your videos. It's easy to use. https://t.co/MHCXXslvgv
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First, here's a completely web-based tool for organizing your paper collections - including realtime text search. Check this out! https://t.co/3wQJ7eICZW
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As starting posts, I would like to introduce two open-source tools for general research activities, which will be followed.
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