luckyy
@reallyluckyy
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editing and modding ¯\_(ツ)_/¯ https://t.co/xDPn8OLZ6u https://t.co/37VQSFtXT9
Joined April 2012
Hey! I've been working on a project here and there since August 2022 and I think now is a good time to share what I've been doing:
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IW3D PSA: @Devomvm made a port of importer plugins to Blender 3.x/4.x DL: https://t.co/DxEyTS4rbv
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“This is it, this is happening” Tickets on sale this Saturday 31st August (🇮🇪8AM IST / 🇬🇧9AM BST) Dates: Cardiff Principality Stadium - 4th/5th July Manchester Heaton Park - 11th/12th/19th/20th July London Wembley Stadium - 25th/26th July & 2nd/3rd August Edinburgh Scottish Gas
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Does anyone have a cod4 demo they'd like to see from another players perspective? Perhaps a long lost clip where only some other player on the server was recording a demo? We need some test subjects!
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When time is locked, you can still move around the timeline as normal, but the demo will not progress, allowing you to do frozen cinematics!
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Pressing the "lock time" button next to the play/pause button will lock the demo to the current time, indicated by the yellow marker.
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Surprise Saturday IWXMVM Update! Beta 0.4.0 adds frozen cinematic support. (see below for more info)
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Have you ever recorded a normal map for an edit? (r_debugshader)
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Recently, many people have been asking me on how to get started with their reverse engineering journey. So I will try to share my path and what helped me on the way 🧵
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Anyone know if there are any rope physics in World at War or Black Ops 1?
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IWXMVM Beta 0.3.3 This will likely be the last beta update before the 1.0 release!
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I felt okay about it being 2024 until I realised that I joined the editing community in 2014 🫠
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Theres now a toggle for the blood overlay (@rinmamara) and also a button to delete properties (and all associated keyframes) from the keyframe editor!
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If you voted "has some issues", please let me know what the issues are. If it doesnt work for you at all, please create a support thread on the discord and include your configuration (reshade, game version, iw3xo version, other mods).
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I want to highlight that I'm not the only person working on IWXMVM. It's a real team effort and the project wouldn't be anywhere near what it is today, without the great people working alongside me! IWXMVM is also...
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