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REƎMR Profile
REƎMR

@re3mr

Followers
9K
Following
6K
Media
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Statuses
3K

I am a self-taught freelance 3D prop/hard-surface environment artist. 3D cartography hobbyist. DM for contract work.

Sweden
Joined July 2017
Don't wanna be here? Send us removal request.
@re3mr
REƎMR
1 year
To the new followers recently - thanks for following me! All of my 3D community maps are available on the official EFT wiki & my site. I provide the PSD for most of them for the community to iterate on & "clean" versions without markers. #EscapefromTarkov
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@re3mr
REƎMR
3 hours
RT @betadecaygame: Early Access Teaser. Watch the full length teaser here:.
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@re3mr
REƎMR
8 hours
This is what it looks like currently & the new design will work similarly although cleaner.
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@re3mr
REƎMR
8 hours
Trying to work a bit on the website update a bit between making missing Customs props. Are there any features that you think I should add to the site? I am not a webdesigner so I cant do anything super advanced but if it's something I could easily fix I'll try & squeeze it in.
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@re3mr
REƎMR
22 hours
Made from using phototextures. Reference house is an abandoned building near an old military shooting range in swedish Norrtälje
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@re3mr
REƎMR
22 hours
Hideaway
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@re3mr
REƎMR
3 days
The geo nodes setup converts edges to pipes. It puts "feet" below it at increments of ~15m but only at a certain height & assigning sections of the edge to a specific vertex group makes that section padded. This setup enables me to make all the pipes very quickly
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@re3mr
REƎMR
3 days
WIP Customs 3D community map. I made a geo nodes setup for the smaller pipes & some more props that appear around the industrial area in the middle of the map.
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@re3mr
REƎMR
3 days
Youtube playlist that contains a lot of timelapse videos of how I made this map here:
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@re3mr
REƎMR
3 days
Interchange 0.4 & ULTRA 0.2 Fixed pharmacies naming for consistency. Corrected Necruspharm lock placement. Small adjustments. Higher resolution versions available on my site & the EFT wiki. #EscapefromTarkov
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@re3mr
REƎMR
4 days
WIP Customs 3D community map. More debris props finished!
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@re3mr
REƎMR
4 days
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@re3mr
REƎMR
4 days
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@re3mr
REƎMR
4 days
WIP Customs 3D community map. I finished the pipes and the parking roof structure.
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@re3mr
REƎMR
4 days
I watch a lot of loot guides & cross-reference wiki placing the high value loot markers. A "fun" detail is that a lot of oldschool players make worse guides because they repeat long outdated information. Newer players tend to make better more up-to-date loot guides in general.
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@re3mr
REƎMR
5 days
Shoreline Resort 1.0D I added the yellow keycard spawns & changed the keycard icons. Some smaller adjustments. Please let me know if you think I missed some high value spots. Available on my site & the EFT wiki.
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@re3mr
REƎMR
5 days
Customs 1.1e Replaced callouts with in-game names of locations. Removed a sniper marker. Made some adjustments. I have a new Customs map in the works but I might as well keep this one updated for now. Available on my site & the EFT wiki. #EscapeformTarkov
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@re3mr
REƎMR
6 days
Shoreline Resort 1.0C I replaced GPU, Moonshine & Ledx markers with one universal high value marker. Added missing keycard spawns. Let me know if I missed something. Available on my site & the EFT wiki. #EscapefromTarkov
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@re3mr
REƎMR
6 days
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@re3mr
REƎMR
6 days
More testing with hotspot texturing & trying to come up with quicker ways of setting up nice looking interiors. Here I use textures I made in SP and a "QuickDebris" geometry nodes setup I made to scatter random stuff on specific faces.
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@re3mr
REƎMR
6 days
RT @ZunaSW: Craftable Zone and Lootable Zone are now available for download in Nexus and Steam (download in replies). An Anomaly-type craft….
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