its here, the vfx experiment is here
Super special thanks to Candii and Riddlercorps for collabing with me to make this project! This wouldn't have happened without them, so please go check them out!
The "Wonder" of P-Balloons
The Super Mario Wonder Direct was certainly interesting, just had to throw this together after seeing it, and what a perfect excuse to finally make a Daisy pic!
This one took a second lol.
Softbody Physics with a Cloth Sim running on top of it.
I figured out the intersections, I figured out the softbody, and I figured out the cloth.
All in Blender :)
It's a lil janky, but I've got a method now. Houdini is still gonna tear the cloth.
I was looking through my Archive and found this old work in progress gem of mine
I might try to find this project and revisit it as I originally had trouble implementing soft body physics into it, but I have a better understanding of how to make better, more efficient softbodies
Update on the project, it's dead. The actress unfortunately dropped out late into it's development and I stopped working on it after that. I plan on releasing something similar to it soon, but this specific project is canned
(LONG Cloth Sim and Appreciation Thread) Another attempt at cloth simulation in Marvelous Designer, here I used two shape keys and a second mesh to achieve this result. It looks okay, but needs a lot more work and polish before it's used in any animation, but it's good practice.
work-in-progress office berry
there's a bit more to see on p
@tre0n
.com/qualtro
and I'll update yall when the test render video is uploaded, because this is partially animated and fully simulated (but still very far from done)
Physics Test 1
This one was made about 2 weeks ago as a test, I wanted to make this one into a full animation and render it out for January's content. I just couldn't get satisfied with it for a bit so I put it aside while I worked on larger projects.
Limited Testing for Blueberry Simulator Version 0.2 Begins Tonight! Test Builds start rolling out at 9PM Pacific Time!
Sign Up Now! (Doesn't Require Patreon/DASub)
Blueberry Simulator v0.2 launches for everyone on Patreon and DASubs this Saturday!
Using Retopoflow in Blender is so smooth, I only discovered it recently and used to do my retopology manually, this is making it such a smooth experience.
so my dad's uncle's dog's cousin's owner's grandpa who works for nintendo was throwing out some old boxes, he gave me one labeled "nintendo stuff" and I found this inside.
When I boot it up, all it shows is this still frame, I'm gonna dump the rom and see if I can get it working
happenings in unreal
I've been wanting to mess with Unreal Engine for a while now, but I'm finally getting the hang of it.
This is entirely within Unreal Engine 5 with MetaHumans, it's not really crazy or good looking because it's not supposed to be, it's just a test.
Anyone wanna be in one of my older works? DM me!
Only people who consent and I can verify are eligible, I'm not doing randoms, celebs, or "girlfriends".
I really want to redo them, I'm not happy with the quality of my updates, so let me know if you wanna be in one!
Soon™
The next animation is in production
It will be a full blueberry transformation
And I have no idea how long this will take to make
So stay tuned ;)
There's 5 Days till Christmas, and I want to give back for the Holiday!
I'm giving away 5 Archive Links every day thru the 25th!! Details are below!
And if you wanna support my future projects, you can also support me on P
@treon
and help me out too!
The link is my bio!
happenings in unreal
I've been wanting to mess with Unreal Engine for a while now, but I'm finally getting the hang of it.
This is entirely within Unreal Engine 5 with MetaHumans, it's not really crazy or good looking because it's not supposed to be, it's just a test.