ProtoTwin
@prototwin
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Online simulation platform for industrial automation and robotics.
United Kingdom
Joined August 2023
A short guide on how to go from CAD in Onshape through to training custom agents using reinforcement learning. No URDF, no XML and no programmatic physics setup required!
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The next version of ProtoTwin will compress graphics meshes, reducing file sizes by 3X on average compared with before, without visual loss of quality.
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You can run the simulation inside your web browser: https://t.co/fZNWpe3D8z Controls: - Up/Down Arrow Keys: Move forwards/backwards - Left/Right Arrow Keys: Move left/right - Shift Key + Left/Right Arrow Keys: Rotate on the spot - Space Key: Pick up a block if you're close to it
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Realistic Simulation of an SO-101 Robot Mounted to a Vehicle with Mecanum Wheels You can control the vehicle and pick up objects using the robot. The video was rendered using the recently released ProtoTwin Radiant.
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Denizen of the Deep Kinetic Sculpture Simulation Realistic physics simulation of the denizen of the deep kinetic sculpture, designed by artist Bob Potts with CAD by BW Engineering. The simulation was rendered using ProtoTwin Radiant. Learn more: https://t.co/NfdznEcAeH
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5. Added a robot grounded link component, enabling robots to be attached to dynamic bodies, such as vehicles. 6. Released the ProtoTwin Radiant offline rendering tool, making it easy to render high-quality videos of your simulations. Full list of changes:
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3. Added a tool API, enabling programmatic modifications to a model at design time, including tools to merge and split meshes. 4. Added automatic population of signal selector fields when only one valid choice exists and entity highlighting when hovering over signal selectors.
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Notable improvements include: 1. Added a transmission component that can be used to relate one joint to another through a constant ratio. 2. Improved the Onshape importer and redesigned CAD sync, resolving many sync-related issues.
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Introducing ProtoTwin Simulate v0.25 ProtoTwin Simulate v0.25 adds to the expanding capabilities of the software. These videos detail the major improvements introduced. Visit our website to learn more: https://t.co/bB3q3YNMkl
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The new transmission component allows you to relate one physics joint to another. It supports all combinations of revolute, prismatic and path joints. It's robust and extremely efficient, contributing only a single constraint.
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Preview of one of the new example models to be released with the next version. This one features a SO-101 robot mounted on a small vehicle with Mecanum wheels. You will be able to control the vehicle and pick up some objects using the robot.
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Vex Robotics V5 claw/gripper simulated using the upcoming transmission component. Imported from Onshape and fully configured within a few minutes.
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Creating mechanisms like this one is now possible with the new transmission component. This will allow you to gear/couple two joints together. This will also be included in the next version.
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The next version of ProtoTwin will allow you to create realistic renders of your models. Take a quick look at one of the mechanisms we've rendered.
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SCARA Robot Pick and Place Simulation The model was created using ProtoTwin Simulate. The robot is controlled using the integrated robot controller, which automatically solves the inverse kinematics. You can program robots in ProtoTwin entirely through the user interface.
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The next version of ProtoTwin will include a transmission component, allowing you to gear/couple two joints together. It will support prismatic, revolute and path joints. This feature has been in the works for quite some time.
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In the upcoming version, you will be able to export your physics simulation from ProtoTwin Simulate and render it directly in the tool, enabling production of high quality videos:
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