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Polygonjs Profile
Polygonjs

@polygonjs

Followers
1K
Following
77
Media
55
Statuses
163

Node-based WebGL design tool - Try it: https://t.co/1jphGXIe9h - Marketplace: https://t.co/E6LVtlWVjZ - Discord: https://t.co/mMc0EbWSL2

in 3D
Joined December 2018
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@polygonjs
Polygonjs
10 months
RT @fradingue: Taking off to Tokyo today for @tokyo_game_show where my game Chess Twist got selected🙌 . If you're nearby and want to chat a….
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@polygonjs
Polygonjs
1 year
RT @fradingue: I've added puzzles to Chess Twist ♟️. I hope this makes it easier to get a quick taste of how fun those twisted boards can b….
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@polygonjs
Polygonjs
1 year
RT @fradingue: I thought the peeps at r/anarchyChess were a bunch of savages, before they really are lovely folks!. They had nice things to….
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@polygonjs
Polygonjs
1 year
RT @fradingue: #screenshotsaturday . in CHESS TWIST, one rook is enough to checkmate. Demo here: .
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@polygonjs
Polygonjs
1 year
RT @fradingue: ♟️CHESS TWIST demo is out,. and the trailer is up. Links below 👇
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@polygonjs
Polygonjs
1 year
RT @fradingue: @bvvst @OskSta It mostly is, but it's also a great tool to manipulate geometry and draw complex & animated shapes, using web….
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@polygonjs
Polygonjs
1 year
RT @fradingue: Adding the final polish to CHESS TWIST, my 3rd game inspired by @OskSta grid system. The demo will be available very shortl….
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@polygonjs
Polygonjs
1 year
RT @fradingue: Finally managed to release my game Checkers Twist, a variant of the classic Checkers (also called Draughts or Dames). Onlin….
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@polygonjs
Polygonjs
2 years
RT @fradingue: Minesweeper Twist is now available on iOS, and should soon be on Steam and Android. In the mean time, I've released a first….
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@polygonjs
Polygonjs
2 years
RT @fradingue: Making progress on Checkers Twist. It's now playable at 2 on the same screen. I'll add a mode to play against the computer,….
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@polygonjs
Polygonjs
2 years
RT @fradingue: Using the same irregular grid as Minesweeper Twist, I'm now prototyping a variant of Checkers/Draughts with @threejs/@polygo….
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@polygonjs
Polygonjs
2 years
RT @fradingue: I've stumbled on a roadblock, and if you have an android phone you may be able to help! 🙏. This is about my @threejs game Mi….
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@polygonjs
Polygonjs
2 years
RT @fradingue: The lovely redditors on r/playmygame suggested very good ideas for my minesweeper variant, like:. - use middle-click to remo….
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@polygonjs
Polygonjs
2 years
RT @fradingue: I've been battle-testing the WFC tools in @polygonjs / @threejs , used to procedurally generate levels. And since completin….
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@polygonjs
Polygonjs
2 years
RT @fradingue: I was curious to see a WFC-generated #threejs level inside suzanne. Some ramps lead nowhere, so more work needed to improve….
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@polygonjs
Polygonjs
2 years
RT @fradingue: I'm hoping to make debugging fun in @polygonjs . For the level generation, you can see what the solver does step by step. A….
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@polygonjs
Polygonjs
2 years
RT @fradingue: Here is another @polygonjs test where I modify the quad geometry before feeding it to the WFC solver, to create a pyramid.….
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@polygonjs
Polygonjs
2 years
RT @fradingue: a key feature I wanted this #threejs level generation to offer is connected floors. So you could start at the bottom, and l….
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@polygonjs
Polygonjs
2 years
RT @fradingue: The custom deformers I showed yesterday can be used on geometry types that are not just #threejs geometries. Here I deform….
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@polygonjs
Polygonjs
2 years
RT @fradingue: A good procedural system should allow you to not only combine imported geometries, but also to heavily modify them. This is….
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