
Pixsplat App
@pixsplat_app
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Web-based & GPU-powered pixel graphics editor | Developed by Manuel Machado
Joined November 2024
New version out! Based on tons of user feedback, Iโve redesigned the UI to be cleaner, more flexible, and more comfortable for long sessions. Also, finally: official docs at https://t.co/4a1HFOUTYw. Try PixSplat https://t.co/g3Wg8G2XYK
#pixelart #indiedev #freesoftware
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Pixsplat beta.10 shipped this week. Huge CPU performance improvements after many late-night coding sessions. If no big bugs show up, I can finally start working on much-needed UX/UI upgrades. Exciting changes ahead! #IndieDev
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Ever wanted to draw and animate at the same time? ๐ฅ Check out this awesome feature I made for you in Pixsplat!: https://t.co/g3Wg8G2XYK
#IndieDev #Animation #PixelArt
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New in Pixsplat v1.0.0-alpha.39 ๐ ๐ Live editing for Fill Tool & Selection Tool: adjust tolerance, opacity & more with real-time previews! ๐Gradient Fills are here! Design & apply custom gradients with a sleek picker. ๐ https://t.co/g3Wg8G2XYK
#indiedev #pixelart #gamedev
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๐จ New in Pixsplat v1.0.0-alpha.38 ๐จ The Filters Tool is here! ๐จโจ Adjust filters (contrast, saturation & more) Layer filters for unique effects Mask areas & use freehand brush mode Start experimenting today! ๐ฅ https://t.co/BigR1vVW63
https://t.co/g3Wg8G2XYK
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I had the privilege of presenting Pixsplat at the WebGL & WebGPU Meetup hosted by Khronos. It was an amazing opportunity to showcase how Pixsplat leverages WebGPU for real-time, in-browser pixel editing. If youโre interested in the tech behind the app, check out the presentation!
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